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The God Delusion, Page 21

Richard Dawkins


  In his book Social Evolution, Robert Trivers enlarged on his 1976 evolutionary theory of self-deception. Self-deception is

  hiding the truth from the conscious mind the better to hide it from others. In our own species we recognize that shifty eyes, sweaty palms and croaky voices may indicate the stress that accompanies conscious knowledge of attempted deception. By becoming unconscious of its deception, the deceiver hides these signs from the observer. He or she can lie without the nervousness that accompanies deception.

  The anthropologist Lionel Tiger says something similar in Optimism: The Biology of Hope. The connection to the sort of constructive irrationality we have just been discussing is seen in Trivers's paragraph about 'perceptual defense':

  There is a tendency for humans consciously to see what they wish to see. They literally have difficulty seeing things with negative connotations while seeing with increasing ease items that are positive. For example, words that evoke anxiety, either because of an individual's personal history or because of experimental manipulation, require greater illumination before first being perceived.

  The relevance of this to the wishful thinking of religion should need no spelling out.

  The general theory of religion as an accidental by-product - a misfiring of something useful - is the one I wish to advocate. The details are various, complicated and disputable. For the sake of illustration, I shall continue to use my 'gullible child' theory as representative of 'by-product' theories in general. This theory - that the child brain is, for good reasons, vulnerable to infection by mental 'viruses' - will strike some readers as incomplete. Vulnerable the mind may be, but why should it be infected by this virus rather than that? Are some viruses especially proficient at infecting vulnerable minds? Why does 'infection' manifest itself as religion rather than as ... well, what? Part of what I want to say is that it doesn't matter what particular style of nonsense infects the child brain. Once infected, the child will grow up and infect the next generation with the same nonsense, whatever it happens to be.

  An anthropological survey such as Frazer's Golden Bough impresses us with the diversity of irrational human beliefs. Once entrenched in a culture they persist, evolve and diverge, in a manner reminiscent of biological evolution. Yet Frazer discerns certain general principles, for example 'homoeopathic magic', whereby spells and incantations borrow some symbolic aspect of the real-world object they are intended to influence. An instance with tragic consequences is the belief that powdered rhinoceros horn has aphrodisiac properties. Fatuous as it is, the legend stems from the horn's supposed resemblance to a virile penis. The fact that 'homoeopathic magic' is so widespread suggests that the nonsense that infects vulnerable brains is not entirely random, arbitrary nonsense.

  It is tempting to pursue the biological analogy to the point of wondering whether something corresponding to natural selection is at work. Are some ideas more spreadable than others, because of intrinsic appeal or merit, or compatibility with existing psychological dispositions, and could this account for the nature and properties of actual religions as we see them, in something like the way we use natural selection to account for living organisms? It is important to understand that 'merit' here means only the ability to survive and spread. It doesn't mean deserving of a positive value judgement - something of which we might be humanly proud.

  Even on an evolutionary model, there doesn't have to be any natural selection. Biologists acknowledge that a gene may spread through a population not because it is a good gene but simply because it is a lucky one. We call this genetic drift. How important it is vis-a-vis natural selection has been controversial. But it is now widely accepted in the form of the so-called neutral theory of molecular genetics. If a gene mutates to a different version of itself which has an identical effect, the difference is neutral, and selection cannot favour one or the other. Nevertheless, by what statisticians call sampling error over generations, the new mutant form can eventually replace the original form in the gene pool. This is a true evolutionary change at the molecular level (even if no change is observed in the world of whole organisms). It is a neutral evolutionary change that owes nothing to selective advantage.

  The cultural equivalent of genetic drift is a persuasive option, one that we cannot neglect when thinking about the evolution of religion. Language evolves in a quasi-biological way and the direction its evolution takes looks undirected, pretty much like random drift. It is handed down by a cultural analogue of genetics, changing slowly over the centuries, until eventually various strands have diverged to the point of mutual unintelligibility. It is possible that some of the evolution of language is guided by a kind of natural selection, but that argument doesn't seem very persuasive. I'll explain below that some such idea has been proposed for major trends in language, such as the Great Vowel Shift which took place in English from the fifteenth to the eighteenth century. But such a functional hypothesis is not necessary to explain most of what we observe. It seems probable that language normally evolves by the cultural equivalent of random genetic drift. In different parts of Europe, Latin drifted to become Spanish, Portuguese, Italian, French, Romansche and the various dialects of these languages. It is, to say the least, not obvious that these evolutionary shifts reflect local advantages or 'selection pressures'.

  I surmise that religions, like languages, evolve with sufficient randomness, from beginnings that are sufficiently arbitrary, to generate the bewildering - and sometimes dangerous - richness of diversity that we observe. At the same time, it is possible that a form of natural selection, coupled with the fundamental uniformity of human psychology, sees to it that the diverse religions share significant features in common. Many religions, for example, teach the objectively implausible but subjectively appealing doctrine that our personalities survive our bodily death. The idea of immortality itself survives and spreads because it caters to wishful thinking. And wishful thinking counts, because human psychology has a near-universal tendency to let belief be coloured by desire ('Thy wish was father, Harry, to that thought', as Henry IV Part II said to his son*).

  * Not my joke: 1066 and All That.

  There seems to be no doubt that many of the attributes of religion are well fitted to helping the religion's own survival, and the survival of the attributes concerned, in the stew of human culture. The question now arises of whether the good fit is achieved by 'intelligent design' or by natural selection. The answer is probably both. On the side of design, religious leaders are fully capable of verbalizing the tricks that aid the survival of religion. Martin Luther was well aware that reason was religion's arch-enemy, and he frequently warned of its dangers: 'Reason is the greatest enemy that faith has; it never comes to the aid of spiritual things, but more frequently than not struggles against the divine Word, treating with contempt all that emanates from God.'85 Again: 'Whoever wants to be a Christian should tear the eyes out of his reason.' And again: 'Reason should be destroyed in all Christians.' Luther would have had no difficulty in intelligently designing unintelligent aspects of a religion to help it survive. But that doesn't necessarily mean that he, or anyone else, did design it. It could also have evolved by a (non-genetic) form of natural selection, with Luther not its designer but a shrewd observer of its efficacy.

  Even though conventional Darwinian selection of genes might have favoured psychological predispositions that produce religion as a by-product, it is unlikely to have shaped the details. I have already hinted that, if we are going to apply some form of selection theory to those details, we should look not to genes but to their cultural equivalents. Are religions such stuff as memes are made on?

  TREAD SOFTLY, BECAUSE YOU TREAD ON MY MEMES

  Truth, in matters of religion, is simply the opinion that has survived.

  — OSCAR WILDE

  This chapter began with the observation that, because Darwinian natural selection abhors waste, any ubiquitous feature of a species - such as religion - must have conferred some advantage or it wouldn't have sur
vived. But I hinted that the advantage doesn't have to redound to the survival or reproductive success of the individual. As we saw, advantage to the genes of the cold virus sufficiently explains the ubiquity of that miserable complaint among our species.* And it doesn't even have to be genes that benefit. Any replicator will do. Genes are only the most obvious examples of replicators. Other candidates are computer viruses, and memes -units of cultural inheritance and the topic of this section. If we are to understand memes, we have first to look a little more carefully at exactly how natural selection works.

  * Especially my nation, according to national stereotyping legend: 'Void I'anglais avec son sang froid habituel' (Here is the Englishman with his habitual bloody cold). This comes from Fractured French by F. S. Pearson, along with other gems such as ''coup de grace' (lawnmower).

  In its most general form, natural selection must choose between alternative replicators. A replicator is a piece of coded information that makes exact copies of itself, along with occasional inexact copies or 'mutations'. The point about this is the Darwinian one. Those varieties of replicator that happen to be good at getting copied become more numerous at the expense of alternative replicators that are bad at getting copied. That, at its most rudimentary, is natural selection. The archetypal replicator is a gene, a stretch of DNA that is duplicated, nearly always with extreme accuracy, through an indefinite number of generations. The central question for meme theory is whether there are units of cultural imitation which behave as true replicators, like genes. I am not saying that memes necessarily are close analogues of genes, only that the more like genes they are, the better will meme theory work; and the purpose of this section is to ask whether meme theory might work for the special case of religion.

  In the world of genes, the occasional flaws in replication (mutations) see to it that the gene pool contains alternative variants of any given gene - 'alleles' - which may therefore be seen as competing with each other. Competing for what? For the particular chromosomal slot or 'locus' that belongs to that set of alleles. And how do they compete? Not by direct molecule-to-molecule combat but by proxy. The proxies are their 'phenotypic traits' - things like leg length or fur colour: manifestations of genes fleshed out as anatomy, physiology, biochemistry or behaviour. A gene's fate is normally bound up with the bodies in which it successively sits. To the extent that it influences those bodies, it affects its own chances of surviving in the gene pool. As the generations go by, genes increase or decrease in frequency in the gene pool by virtue of their phenotypic proxies.

  Might the same be true of memes? One respect in which they are not like genes is that there is nothing obviously corresponding to chromosomes or loci or alleles or sexual recombination. The meme pool is less structured and less organized than the gene pool. Nevertheless, it is not obviously silly to speak of a meme pool, in which particular memes might have a 'frequency' which can change as a consequence of competitive interactions with alternative memes.

  Some people have objected to memetic explanations, on various grounds that usually stem from the fact that memes are not entirely like genes. The exact physical nature of a gene is now known (it is a sequence of DNA) whereas that of memes is not, and different memeticists confuse one another by switching from one physical medium to another. Do memes exist only in brains? Or is every paper copy and electronic copy of, say, a particular limerick also entitled to be called a meme? Then again, genes replicate with very high fidelity, whereas, if memes replicate at all, don't they do so with low accuracy?

  These alleged problems of memes are exaggerated. The most important objection is the allegation that memes are copied with insufficiently high fidelity to function as Darwinian replicators. The suspicion is that if the 'mutation rate' in every generation is high, the meme will mutate itself out of existence before Darwinian selection can have an impact on its frequency in the meme pool. But the problem is illusory. Think of a master carpenter, or a prehistoric flint-knapper, demonstrating a particular skill to a young apprentice. If the apprentice faithfully reproduced every hand movement of the master, you would indeed expect to see the meme mutate out of all recognition in a few 'generations' of master/apprentice transmission. But of course the apprentice does not faithfully reproduce every hand movement. It would be ridiculous to do so. Instead, he notes the goal that the master is trying to achieve, and imitates that. Drive in the nail until the head is flush, using as many hammer blows as it takes, which may not be the same number as the master used. It is such rules that can pass unmutated down an indefinite number of imitation 'generations'; no matter that the details of their execution may vary from individual to individual, and from case to case. Stitches in knitting, knots in ropes or fishing nets, origami folding patterns, useful tricks in carpentry or pottery: all can be reduced to discrete elements that really do have the opportunity to pass down an indefinite number of imitation generations without alteration. The details may wander idiosyncratically, but the essence passes down unmutated, and that is all that is needed for the analogy of memes with genes to work.

  In my foreword to Susan Blackmore's The Meme Machine I developed the example of an origami procedure for making a model Chinese junk. It is quite a complicated recipe, involving thirty-two folding (or similar) operations. The end result (the Chinese junk itself) is a pleasing object, as are at least three intermediate stages in the 'embryology', namely the 'catamaran', the 'box with two lids' and the 'picture frame'. The whole performance does indeed remind me of the foldings and invaginations that the membranes of an embryo undergo as it morphs itself from blastula to gastrula to neurula. I learned to make the Chinese junk as a boy from my father who, at about the same age, had acquired the skill at his boarding school. A craze for making Chinese junks, initiated by the school matron, had spread through the school in his time like a measles epidemic, then died away, also like a measles epidemic. Twenty-six years later, when that matron was long gone, I went to the same school. I reintroduced the craze and it again spread, like another measles epidemic, and then again died away. The fact that such a teachable skill can spread like an epidemic tells us something important about the high fidelity of memetic transmission. We may be sure that the junks made by my father's generation of schoolboys in the 1920s were in no general respect different from those made by my generation in the 1950s.

  We could investigate the phenomenon more systematically by the following experiment: a variant of the childhood game of Chinese Whispers (American children call it Telephone). Take two hundred people who have never made a Chinese junk before, and line them up in twenty teams of ten people each. Gather the heads of the twenty teams around a table and teach them, by demonstration, how to make a Chinese junk. Now send each one off to find the second person in his own team, and teach that person alone, again by demonstration, to make a Chinese junk. Each second 'generation' person then teaches the third person in her own team, and so on until the tenth member of every team has been reached. Keep all the junks made along the way, and label them by their team and 'generation' number for subsequent inspection.

  I haven't done the experiment yet (I'd like to), but I have a strong prediction of what the result will be. My prediction is that not all of the twenty teams will succeed in passing the skill intact down the line to their tenth members, but that a significant number of them will. In some of the teams there will be mistakes: perhaps a weak link in the chain will forget some vital step in the procedure, and everyone downstream of the mistake will then obviously fail. Perhaps team 4 gets as far as the 'catamaran' but falters thereafter. Perhaps the eighth member of team 13 produces a 'mutant' somewhere between the 'box with two lids' and the 'picture frame' and the ninth and tenth members of his team then copy the mutated version.

  Now, of those teams in which the skill is transferred successfully to the tenth generation, I make a further prediction. If you rank the junks in order of 'generation' you will not see a systematic deterioration of quality with generation number. If, on the other hand,
you were to run an experiment identical in all respects except that the skill transferred was not origami but copying a drawing of a junk, there would definitely be a systematic deterioration in the accuracy with which the generation 1 pattern 'survived' to generation 10.

  In the drawing version of the experiment, all the generation 10 drawings would bear some slight resemblance to the generation 1 drawing. And within each team, the resemblance would more or less steadily deteriorate as you proceed down the generations. In the origami version of the experiment, by contrast, the mistakes would be all-or-none: they'd be 'digital' mutations. Either a team would make no mistakes and the generation 10 junk would be no worse, and no better, on average than that produced by generation 5 or generation 1; or there would be a 'mutation' in some particular generation and all downstream efforts would be complete failures, often faithfully reproducing the mutation.

  What is the crucial difference between the two skills? It is that the origami skill consists of a series of discrete actions, none of which is difficult to perform in itself. Mostly the operations are things like 'Fold both sides into the middle.' A particular team member may execute the step ineptly, but it will be clear to the next team member down the line what he is trying to do. The origami steps are 'self-normalizing'. It is this that makes them 'digital'. It is like my master carpenter, whose intention to flatten the nail head in the wood is obvious to his apprentice, regardless of the details of the hammer blows. Either you get a given step of the origami recipe right or you don't. The drawing skill, by contrast, is an analogue skill. Everybody can have a go, but some people copy a drawing more accurately than others, and nobody copies it perfectly. The accuracy of the copy depends, too, on the amount of time and care devoted to it, and these are continuously variable quantities. Some team members, moreover, will embellish and 'improve', rather than strictly copy, the preceding model.