AlterWorld (LitRPG: Play to Live. Book #1)

      D. Rus
     AlterWorld (LitRPG: Play to Live. Book #1)

A new pandemic - the perma effect - has taken over Earth of the near future. Whenever you play your favorite online game, beware: your mind might merge with the virtual world and dump its comatose host. Woe be to those stuck forever in Tetris! And still they're the lucky ones compared to those burning alive eternally within the scorched hulls of tank simulators.A new pandemic - the perma effect - has taken over Earth of the near future. Whenever you play your favorite online game, beware: your mind might merge with the virtual world and dump its comatose host. Woe be to those stuck forever in Tetris! And still they're the lucky ones compared to those burning alive eternally within the scorched hulls of tank simulators. But some unfortunates - the handicapped and the terminally ill, shell-shocked army vets, wronged crime victims and other society misfits - choose to flee real life willingly, escaping to the limitless world of online sword and sorcery MMORPGs. Once a seasoned gamer and now a terminal cancer patient, Max grasps at this final chance to preserve his life and identity. So he goes for it - goes for the promise of immortality shared with a few trusty friends and the woman he loves. Together they roam the roads of AlterWorld and sample its agony and ecstasy born of absolute freedom.

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    Ravenous (Book 1, The Ravening Series)

      Erica Stevens
     Ravenous (Book 1, The Ravening Series)

When I find myself suddenly alone in a world that was alive only moments before, I flee into the streets of my town in search of my family. I'm almost captured by the monsters hunting me until Cade steps in to rescue me. As our situation becomes even more perilous, I find myself struggling to come to terms with my terrifying new reality, and my growing love for Cade. Young AdultEdited by Leslie Mitchell at G2 Freelance Editing and re-released 11/22/13.The world didn’t end with a bang, it didn’t go out in a ball of fire and fury, nor did it end in ice. But in some strange way, ice was the end; or maybe it was the beginning of something more. When I find myself suddenly alone in a world that was alive only moments before, I flee into the streets of my town in search of my family. Panicked by the immobile people surrounding me, I'm almost captured by the monsters hunting me until Cade steps in to rescue me. Dark and distant, most people in school are wary of Cade, yet oddly fascinated by him. We'd been close as children, but it has been years since I've had any real contact with him. As our situation becomes even more perilous, I find myself struggling to come to terms with my past, my terrifying new reality, and my growing love for a boy that is powerful, mysterious, and perhaps even more frightening than the aliens hunting us. Aliens that want more than our lives, they also want our blood.Recommended reading order of the complete Ravening Series:Ravenous (Book 1)Taken Over (Book 2)Reclamation (Book 3) Young Adult. This book contains some language, violence, and sexual situations. Recommended for ages sixteen and up.Cover art by EbookLaunch

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    Metro 2033

      Dmitry Glukhovsky
     Metro 2033

The year is 2033. The world has been reduced to rubble. Humanity is nearly extinct. The half-destroyed cities have become uninhabitable through radiation. Beyond their boundaries, they say, lie endless burned-out deserts and the remains of splintered forests. Survivors still remember the past greatness of humankind. But the last remains of civilisation have already become a distant memory, the stuff of myth and legend. More than 20 years have passed since the last plane took off from the earth. Rusted railways lead into emptiness. The ether is void and the airwaves echo to a soulless howling where previously the frequencies were full of news from Tokyo, New York, Buenos Aires. Man has handed over stewardship of the earth to new life-forms. Mutated by radiation, they are better adapted to the new world. Man's time is over. A few score thousand survivors live on, not knowing whether they are the only ones left on earth. They live in the Moscow Metro - the biggest air-raid shelter ever built. It is humanity's last refuge. Stations have become mini-statelets, their people uniting around ideas, religions, water-filters - or the simple need to repulse an enemy incursion. It is a world without a tomorrow, with no room for dreams, plans, hopes. Feelings have given way to instinct - the most important of which is survival. Survival at any price. VDNKh is the northernmost inhabited station on its line. It was one of the Metro's best stations and still remains secure. But now a new and terrible threat has appeared. Artyom, a young man living in VDNKh, is given the task of penetrating to the heart of the Metro, to the legendary Polis, to alert everyone to the awful danger and to get help. He holds the future of his native station in his hands, the whole Metro - and maybe the whole of humanity.

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    World After

      Susan Ee
     World After

his sequel to the bestselling fantasy thriller, Angelfall, the survivors of the angel apocalypse begin to scrape back together what's left of the modern world. When a group of people capture Penryn's sister Paige, thinking she's a monster, the situation ends in a massacre. Paige disappears. Humans are terrified. Mom is heartbroken. Penryn drives through the streets of San Francisco looking for Paige. Why are the streets so empty? Where is everybody? Her search leads her into the heart of the angels' secret plans where she catches a glimpse of their motivations, and learns the horrifying extent to which the angels are willing to go. Meanwhile, Raffe hunts for his wings. Without them, he can't rejoin the angels, can't take his rightful place as one of their leaders. When faced with recapturing his wings or helping Penryn survive, which will he choose?

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    King and Maxwell

      David Baldacci
     King and Maxwell

David Baldacci brings back Sean King and Michelle Maxwell--former Secret Service agents turned private investigators--in their most surprising, personal, and dangerous case ever . . . KING AND MAXWELL It seems at first like a simple, tragic story. Tyler Wingo, a teenage boy, learns the awful news that his father, a soldier, was killed in action in Afghanistan. Then the extraordinary happens: Tyler receives a communication from his father . . . after his supposed death. Tyler hires Sean and Michelle to solve the mystery surrounding his father. But their investigation quickly leads to deeper, more troubling questions. Could Tyler's father really still be alive? What was his true mission? Could Tyler be the next target? Sean and Michelle soon realize that they've stumbled on to something bigger and more treacherous than anyone could have imagined. And as their hunt for the truth leads them relentlessly to the highest levels of power and to uncovering the most clandestine of secrets, Sean and Michelle are determined to help and protect Tyler--though they may pay for it with their lives.

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    Congo

      Michael Crichton
     Congo

Deep in the African rain forest, near the legendary ruins of the Lost City of Zinj, an expedition of eight American geologists is mysteriously and brutally killed in a matter of minutes. Ten thousand miles away, Karen Ross, the Congo Project Supervisor, watches a gruesome video transmission of the aftermath: a camp destroyed, tents crushed and torn, equipment scattered in the mud alongside dead bodies -- all motionless except for one moving image -- a grainy, dark, man-shaped blur. In San Francisco, primatologist Peter Elliot works with Amy, a gorilla with an extraordinary vocabulary of 620 signs, the most ever learned by a primate, and she likes to fingerpaint. But recently, her behavior has been erratic and her drawings match, with stunning accuracy, the brittle pages of a Portuguese print dating back to 1642 . . . a drawing of an ancient lost city. A new expedition -- along with Amy -- is sent into the Congo where they enter a secret world, and the only way out may be through a horrifying death . . .

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    Monsters of Men

      Patrick Ness
     Monsters of Men

As a world-ending war surges to life around them, Todd and Viola face monstrous decisions. The indigenous Spackle, thinking and acting as one, have mobilized to avenge their murdered people. Ruthless human leaders prepare to defend their factions at all costs, even as a convoy of new settlers approaches. And as the ceaseless Noise lays all thoughts bare, the projected will of the few threatens to overwhelm the desperate desire of the many. The consequences of each action, each word, are unspeakably vast: To follow a tyrant or a terrorist? To save the life of the one you love most or thousands of strangers? To believe in redemption or assume it is lost? Becoming adults amid the turmoil, Todd and Viola question all they have known, racing through horror and outrage toward a shocking finale.

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    The Kill Order

      James Dashner
     The Kill Order

The prequel to the New York Times bestselling Maze Runner series. Before WICKED was formed, before the Glade was built, before Thomas entered the Maze, sun flares hit the earth and mankind fell to disease. Mark and Trina were there when it happened, and they survived. But surviving the sun flares was easy compared to what came next. Now a disease of rage and lunacy races across the eastern United States, and there’s something suspicious about its origin. Worse yet, it’s mutating, and all evidence suggests that it will bring humanity to its knees. Mark and Trina are convinced there’s a way to save those left living from descending into madness. And they’re determined to find it—if they can stay alive. Because in this new, devastated world, every life has a price. And to some, you’re worth more dead than alive.

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    The Fall of Hyperion

      Dan Simmons
     The Fall of Hyperion

In the stunning continuation of the epic adventure begun in Hyperion, Simmons returns us to a far future resplendent with drama and invention. On the world of Hyperion, the mysterious Time Tombs are opening. And the secrets they contain mean that nothing--nothing anywhere in the universe--will ever be the same. From the Paperback edition.

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    Sphere

      Michael Crichton
     Sphere

A group of American scientists are rushed to a huge vessel that has been discovered resting on the ocean floor in the middle of the South Pacific. What they find defines their imaginations and mocks their attempts at logical explanation. It is a spaceship of phenomenal dimensions, apparently, undamaged by its fall from the sky. And, most startling, it appears to be at least three hundred years old. . . . "The suspense is real. " THE NEW YORK TIMES BOOK REVIEW "A page-turner. . . Chichton's writing is cinematic, with powerful visual images and nonstop action. This book should come with hot buttered popcorn. " NEWSWEEK

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    Shatter Me

      Tahereh Mafi
     Shatter Me

I have a curse I have a gift I am a monster I'm more than human My touch is lethal My touch is power I am their weapon I will fight back Juliette hasn’t touched anyone in exactly 264 days. The last time she did, it was an accident, but The Reestablishment locked her up for murder. No one knows why Juliette’s touch is fatal. As long as she doesn’t hurt anyone else, no one really cares. The world is too busy crumbling to pieces to pay attention to a 17-year-old girl. Diseases are destroying the population, food is hard to find, birds don’t fly anymore, and the clouds are the wrong color. The Reestablishment said their way was the only way to fix things, so they threw Juliette in a cell. Now so many people are dead that the survivors are whispering war – and The Reestablishment has changed its mind. Maybe Juliette is more than a tortured soul stuffed into a poisonous body. Maybe she’s exactly what they need right now. Juliette has to make a choice: Be a weapon. Or be a warrior.

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    Hunger

      Michael Grant
     Hunger

It's been three months since everyone under the age of fifteen became trapped in the bubble known as the FAYZ. Three months since all the adults disappeared. GONE. Food ran out weeks ago. Everyone is starving, but no one wants to figure out a solution. And each day, more and more kids are evolving, developing supernatural abilities that set them apart from the kids without powers. Tension rises and chaos is descending upon the town. It's the normal kids against the mutants. Each kid is out for himself, and even the good ones turn murderous. But a larger problem looms. The Darkness, a sinister creature that has lived buried deep in the hills, begins calling to some of the teens in the FAYZ. Calling to them, guiding them, manipulating them. The Darkness has awakened. And it is hungry.

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    Dust

      Hugh Howey
     Dust

In a time when secrets and lies were the foundations of life, someone has discovered the truth. And they are going to tell. Jules knows what her predecessors created. She knows they are the reason life has to be lived in this way. And she won't stand for it. But Jules no longer has supporters. And there is far more to fear than the toxic world beyond her walls. A poison is growing from within Silo 18. One that cannot be stopped. Unless Silo 1 step in.

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    Under the Dome

      Stephen King
     Under the Dome

On an entirely normal, beautiful fall day in Chester's Mill, Maine, the town is inexplicably and suddenly sealed off from the rest of the world by an invisible force field. Planes crash into it and fall from the sky in flaming wreckage, a gardener's hand is severed as "the dome" comes down on it, people running errands in the neighboring town are divided from their families, and cars explode on impact. No one can fathom what this barrier is, where it came from, and when -- or if -- it will go away. Dale Barbara, Iraq vet and now a short-order cook, finds himself teamed with a few intrepid citizens -- town newspaper owner Julia Shumway, a physician's assistant at the hospital, a select-woman, and three brave kids. Against them stands Big Jim Rennie, a politician who will stop at nothing -- even murder -- to hold the reins of power, and his son, who is keeping a horrible secret in a dark pantry. But their main adversary is the Dome itself. Because time isn't just short. It's running out.

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    The Ask and the Answer

      Patrick Ness
     The Ask and the Answer

Part two of the literary sci-fi thriller follows a boy and a girl who are caught in a warring town where thoughts can be heard — and secrets are never safe. Reaching the end of their flight in THE KNIFE OF NEVER LETTING GO, Todd and Viola did not find healing and hope in Haven. They found instead their worst enemy, Mayor Prentiss, waiting to welcome them to New Prentisstown. There they are forced into separate lives: Todd to prison, and Viola to a house of healing where her wounds are treated. Soon Viola is swept into the ruthless activities of the Answer, while Todd faces impossible choices when forced to join the mayor’s oppressive new regime. In alternating narratives the two struggle to reconcile their own dubious actions with their deepest beliefs. Torn by confusion and compromise, suspicion and betrayal, can their trust in each other possibly survive?

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