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    Trinity


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      About the Authors

      Patrick and David’s first collaboration, the ‘Sega Star’, was published, by them, on A4 plain paper, at the tender age of 10. David got through university, worked for BBC Online, before starting his own web design company. Patrick abandoned his pitiful academic endeavours at 19 to work as a support engineer and designer in Indycar and Formula 1.

      Years later both were running their respective businesses, David’s in user experience and interface design, Patrick’s in historic motorsport or ‘seeing what everyone else did’, as he calls it. Reunited over a long promised pint they talked childhood, Transformers and Starcom. It’s a fact that boys love spaceships and robots; both had stabs at novels in the past so writing together sounded like fun. Patrick worked with Jade Gurss on his highly rated book Beast in 2014, among other motorsport and technical books, loving every moment of it.

      Patrick does words, illustrations and some ideas. David does ideas, mostly the bigger ones.

      Trinity

      Of Cauldron Born • Volume 1

      Patrick Morgan with David Kidger

      This edition first published in 2021

      Unbound

      6th Floor Mutual House, 70 Conduit Street, London W1S 2GF

      www.unbound.com

      All rights reserved

      © Patrick Morgan and David Kidger, 2021

      The right of Patrick Morgan and David Kidger to be identified as the author of this work has been asserted in accordance with Section 77 of the Copyright, Designs and Patents Act 1988. No part of this publication may be copied, reproduced, stored in a retrieval system, or transmitted, in any form or by any means without the prior permission of the publisher, nor be otherwise circulated in any form of binding or cover other than that in which it is published and without a similar condition being imposed on the subsequent purchaser.

      This book is a work of fiction and, except in the case of historical fact, any resemblance to actual persons, living or dead, is purely coincidental.

      ISBN (eBook): 978-1-78965-100-3

      ISBN (Paperback): 978-1-78965-099-0

      Cover design by Mecob

      Printed and bound in Great Britain by Clays Ltd, Elcograf S.p.A.

      Contents

      About the Authors

      Super Patrons

      The Cast

      000: Prologue

      Ayon Research Facility, Eastern District, Skala City

      001: Discovery

      Ayon Research Facility, Eastern District, Skala City

      002: Leaving the Vault

      Ayon Research Facility, Eastern District, Skala City

      003: Hydra

      Hellinar Research Facility, Western District, Skala City

      004: Joss Ratha

      Hellinar Research, Western District, Skala City

      005: ROOT

      Eastern District, Skala City

      006: T24

      Hellinar Research Facility, Western District, Skala City

      007: Debate

      Council Chambers, Central District, Skala City

      008: The Slums

      The Western Fringe, Skala City

      009: Three Sisters

      Ayon Research, Eastern District, Skala City

      010: Nara Falla

      Ayon Research, Eastern District, Skala City

      011: Unaccounted

      T24 Facility, Western Fringe, Skala City

      012: Quorum

      Council Chambers, Central District, Skala City

      013: Interrogation

      Gygath Slum, West of Skala City

      014: SVA

      Research and Development Facility, Eastern District, Skala City

      015: Megan

      Central Library, Central District, Skala City

      016: Pack Load

      Research and Development Facility, Eastern District, Skala City

      017: Return

      Gygath Slum, West of Skala City

      018: The Chamber

      Ayon Research Facility, Eastern District, Skala City

      019: The Tunnel

      Below Skala

      020: Mal-Kas

      Mal-Kas Mine, 122km Northwest of Skala

      021: Meridian

      Mal-Kas Mine, 122km Northwest of Skala

      022: The Descent

      Below Skala

      023: The Deep Wells

      Below Skala

      024: Connor

      Mal-Kas Mine, 122km Northwest of Skala

      025: The Shaman

      Below Skala

      026: The Surface

      Below Skala

      027: Commissioning

      Research and Development Facility, Eastern District, Skala City

      028: Trials

      The Grasslands, East of Skala

      029: Revelation

      Ayon Research Facility, Eastern District, Skala City

      030: The Last Rain

      Research and Development Facility, Eastern District, Skala City

      031: Council of Three

      The Landlord’s Arms, Gygath Slum

      032: Departure

      Research and Development Facility, Eastern District, Skala City

      033: Aya

      Aya City, 1,009km East of Skala

      034: Kul

      The Ruined City of Kul, 756km West of Skala

      035: Benjamin Kittala

      The Ruined City of Kul

      036: Tundra

      Ayon Tundra, 1,506km East of Skala

      037: The Balance of Power

      The Meatpacking District, Skala City

      038: Reunion

      Nastra Research Station, 5,100km East of Skala

      039: The Southern Reaches

      Approach to Tsarocca, 2,361km South of Kul

      040: Beyond Nastra

      Nastra Research Station, 5,100km East of Skala

      041: Epilogue

      The Drop-Off, 7,654km from Skala

      Glossary

      Acknowledgements

      Patrons

      Super Patrons

      Ayyaaz Afzal-Khan

      Oliver Allan

      James Allen

      Chris Barnett

      John Bell

      Michael Boasman

      Alice Broadribb

      Chris Brown

      Robert, Sarah & Leo Brownlee

      Andy Caddick

      Jane Calfe

      Ben Chapman

      Jen Clark

      Daniel Clutterbuck

      The Davis Family

      Gareth Fentimen

      Kathryn Geaves

      Jade Gurss

      Charlie Harris

      Ruth Hill

      Gavin Hinxman

      Andrea Holden

      Justin Humphrey

      Tom Humphries

      Terry Kaye

      Tim and Nikki Kidger

      The Kidger Family

      Laura Knight

      Vicki Knight

      Bill Lane

      Graham Langham

      Deinde Legare Montague Mackie

      Tony Main

      Jerome Moody

      Elizabeth Morgan

      Hannah Morgan

      Duncan Muddiman

      Andrew Murdoch

      Beryl Murdoch

      Ian Bruce Murdoch

      James Murdoch

      Steven Newbury

      Helen Orchel

      David Rees

      Paula Rissanen

      Kevin Rowland

      Craig Scarborough

      Bernadette Shail

      Emma Sharp

      Tony Sime

      Fraser Sinclair

      Lucy Sinclair

      Clive Skinner

      Claire Slade

      Maureen Smyth

      Thom Smyth

      Holly Steele

      Jo Stevens

      Illya Teideman

      The Teideman’s

      Alan Thomason

      Alistair Tu
    dor

      David Tudor

      Mo Turney

      Ian Watson

      Ruth Watson

      Ian Weltch

      Stephen Wheatman

      David Wilford

      Andrea Williams

      Sean Worthington

      Alex Youngs

      The Cast

      Ayon Research

      Katherine Kane – Privy Councillor

      Nara Falla – Privy Councillor

      ROOT – Intercessor Drive Core

      HEX – Intercessor Drive Core

      Myra Cena – Vault Technician

      Ivor Gethin – Security Manager

      Constance Hatch – Vault Security

      Central Library

      Megan Devin – Archivist

      Crew – GVX-H

      Trish Asher – General Assistant

      Brendan Scott – Medic and Cook

      Jayce Baker – Systems Engineer

      Joanna Joyce – Power Unit and Chassis Technician

      CID

      Vincent O’Brien – Section Head

      Jennifer Narin – Deputy Section Head

      Tyler Olson – Investigator

      Jason Karalydes – Informant

      Gygath Slum

      The Elder

      Ezekiel Lee

      Ness

      Ira

      The Landlord

      Hadje

      Benjamin Kittala

      Jean-Louis – Second Spirit

      Hesta

      Michelle – Daughter of Hesta and Jean-Louis

      Deain – Son of Hesta and Jean-Louis

      The Shaman – Spiritualist and Historian

      Hellinar Research

      Joss Ratha – Privy Councillor

      JT Gilbert – Quartermaster

      Kyle Devin – Privy Councillor

      Kyra Devin – Field Researcher

      Mal-Kas Mine

      Beth – Light Vehicle Driver

      Mitch Farkus – Site Manager

      Bill Connor – Security

      Jo – Drill Rig Operator

      Desiree Angelo – Jumbo Operator

      Privy Council

      (Listed to reflect seating in the Council Chamber from left to right.)

      Kyle Devin – Research/Hellinar

      Joss Ratha – Science/Hellinar

      Esther Johannsson – Engineering/Hellinar

      Oliver Burrell – Cultural/Hellinar

      The Matriarch

      Victor Urasa – Cultural/Ayon

      Erin James – Engineering/Ayon

      Katherine Kane – Science/Ayon

      Nara Falla – Research/Ayon

      (Presiding above)

      Selwyn Abbot – Chamberlain

      Special Vehicle Assembly

      John Orchard – Designer, GVX-H

      Don Hoffer – Workshop Manager

      Roy Jacobs – Chief Engineer

      T7 Staff

      Austen Worral – Clerk

      T24 Staff

      Evelyn Tudor – Clerk

      000: Prologue

      Ayon Research Facility, Eastern District, Skala City

      She hit the glass again with the ball of her hand and this time it cracked. Ignoring the pain, Myra smashed at the emergency panel until the painted floor was scattered with bloody shards. Fighting hyperventilation, she picked out the larger remnants with her fingertips, not caring if she cut herself, then slammed down on the alarm button. Abruptly the faint echoes of the starkly illuminated corridor were drowned in a cacophony of sound. Over the piercing siren she heard the explosive discharge of Freon gas as it doused the inside of the chamber behind her. The white lights blinked out, replaced by a violent confusion of spinning amber that flared from high on the walls. Palls of the sweet-smelling vapour were caught in the light as they rolled past the armoured door and over the debris at her feet before stretching into taut wisps that rushed up into an extractor grate above her.

      Myra staggered to the wall, pulled towards it as if by gravity. As her temple hit the cold surface with a dull thud she slapped an anguished hand against the white brickwork, leaving a dark, bloodied arc as it dropped. Her eyes stung and she became aware her face had involuntarily contorted. She forced herself to focus, looking down the long passage to the door at the far end. Externally mounted pneumatic locks were slid hard into their keepers, telling her the hermetic seal was still inflated and that the room beyond remained secure. She let her eyes close momentarily and on opening them found her view obscured by the dark form of a woman running towards her. In the strobing light she saw both resolve and disbelief writ clear across her face. Myra began to crumple as the figure reached her, breaking her fall as the world faded from the maelstrom of confusion and panic. Time passed.

      ‘Myra? Myra? Can you hear me?’ The voice was distant at first but it rushed in to give her a degree of focus. She felt groggy and unsure of time or place. Blinking, she realised she was back in Vault security, the curved glass wall of the entrance in front of her.

      ‘What happened?’ Myra managed, and hunched forward on her chair.

      ‘You set off the alarm, Myra,’ Constance Hatch asserted in her familiar stern manner. ‘You purged HEX’s chamber. What made you do that?’

      Myra winced, the memory flooding back as the mental fog of confusion receded. The fingers of her right hand were sore and bleeding into a cloth. She realised she was very cold, a sensation that grounded her; the Freon must have chilled her badly. With a rush, an overwhelming panic rose from somewhere deep in her gut.

      ‘HEX is gone, Connie,’ she said wretchedly. ‘She’s gone. I did the regular check at four rotations for both IDCs as I always do. ROOT was fine…’ Her voice trailed off, barely believing what she had seen herself. ‘I didn’t notice at first. I must have been in HEX’s chamber for more than a turn. The telemetry looked normal but when I went to leave, the podium was empty, just the wires and pipes strewn over the floor.’

      Hatch assessed her evenly for a moment. ‘No one’s been past here in three rotations, Myra.’

      ‘Then look for yourself,’ she snarled, an anger flaring in her.

      Hatch narrowed her stare, then reached for a telephone receiver.

      ‘Ivor, it’s Hatch,’ she said in a clear, subjective tone. ‘The alarm’s been set off. I’m with Myra Cena, she’s pretty shook up. She says HEX is not in her chamber.’

      There was a momentary silence in which Myra looked expectantly into Hatch’s unreadable blue eyes. Getting no response, she looked at the floor and scratched distractedly at a shallow scar that ran down her left cheek, an involuntary tic she couldn’t shake off.

      ‘That’s what she said,’ continued Hatch after what seemed like a lifetime. ‘If she’s right, no one’s going in there until someone in authority comes down here. It’s been left exactly as it was, I’ve not been in there myself.’

      She replaced the receiver and looked back to Myra with calm intent.

      ‘I’m to keep you here. I don’t know what’s going to happen, but for now we wait.’

      Myra nodded her understanding and took a deep breath. She forced her mind back to the start of her shift and tried to recall it in as much detail as she could. In contrast to the ceaseless activity above ground as preparations were made for the move from Skala to Aya, the Vault was almost tranquil during working rotations and became deserted after them when her half-shift started. The last visitors had left on schedule, or just about. Kyra Devin, who had been consulting HEX, had waved a cheerful goodbye dead on the end of her allotted slot. A few turns later the Special Vehicles designer, John Orchard, had departed from a session with ROOT. Characteristically, he was lost in thought and wholly unaware he had overrun, leaving Myra extra paperwork to contend with.

      Four rotations into her shift, Myra, who reluctantly admitted diligence was an excuse to alleviate her boredom, had left her station and made her way down the short corridor to check on the physical condition of her wards. The corridor, like all the sub-basements in the building, was stark, white-walled and unusually free of pipework or electrical conduits. The
    floor was smooth, having been recently repainted in a shade of pale yellow that only its creator could have loved.

      Originally, the Vault had been built around a single occupant, an ornate-looking cube that referred to itself as ROOT. More recently, an additional vault had been constructed upon the discovery of a second IDC, a polyhedron with no recognisable identification. After some deliberation, and in deference to its shape, it had settled on HEX as its alias. The chambers in which the IDCs resided were connected via a second corridor for human access but, crucially, they were not networked or connected electrically, visually or otherwise. Upon HEX’s recent discovery, both she and ROOT had been emphatic that any connection between the two would likely result in the loss of both. Neither would expand on their reasoning for such stringent separation, and thus the only interaction permitted between them was strictly via human relay. Playing messenger was a task that the humans found simultaneously fascinating and onerous.

      Myra remembered briefly deliberating which IDC to check on first. She found ROOT the more cordial of the two, and consequently made a left at the corridors’ intersection. ROOT’s chamber lay only twenty metres beyond, with its twin, occupied by HEX, a similar distance behind her. Both chambers were more or less of the same cylindrical design. Each was sealed by a heavy door fitted with a pneumatically operated seal and locks, the operation of which gave Myra a childish sense of satisfaction. She recalled clearly the hiss as the air pressure bled off and the three locks retracted into their housings.

      Of average height but athletic in stature, Myra still had to exert some effort to swing the heavy door open to reveal a section of curved, freestanding wall behind it. This wall was a feature of both chambers. Spanning only three metres, it ensured the CCTV cameras positioned to monitor the doors could not see directly inside. This measure, insisted upon by both Intercessors, was not a consideration of privacy but designed to ensure no communication, visual or otherwise, was possible.

     


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