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    INSPIRED

    Page 28
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      Sean Ellis test

      Security issues

      Shared services product teams

      Silicon Valley Product Group

      Single target market technique

      Skill-set diversity culture

      Social media products, examples of

      Sonos

      Source of ideas problem

      Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days (Knapp, Zeratsky, and Kowitz)

      Sprints. See Iterations in discovery See Discovery Sprints

      in delivery, See Scrum Sprints

      Stakeholder management product manager responsibilities for

      strategies for successful

      Stakeholders defining

      interest in business viability testing by

      product evangelism by giving great demos to key

      stakeholder-driven products using ideas from

      stakeholder-driven roadmap

      why they are so attracted to roadmaps

      Startup canvas technique description of the

      tackling the biggest risks first using the

      when to use the

      Startups discovery testing in

      finding their product/marketing fit

      founders driving product vision in

      Story map technique

      T

      Target markets opportunity assessment technique to identify

      single target market technique for

      Technical debt

      Technology company culture of

      maturity of

      Technology organizations CTO's six responsibilities to the

      leadership of the

      Technology-powered products consistent product innovation challenge of

      customers as always wanting more and better

      description and examples of

      discovery for hardware products

      Google AdWord

      growth-stage companies scaling to success with

      root causes of failed

      startups finding product/marketing fit

      See also Products; Scaling

      Tesla

      Test automation engineers

      Time to market (TTM)

      Time to money

      Total addressable market (TAM)

      Transformation techniques

      Twitter

      U

      Uber

      University of California, Berkeley

      Urgency culture

      Usability risk

      Usability testing description of

      preparing the test

      qualitative

      recruiting users to test

      summarizing the learning from the

      testing your prototype

      User experience design teams

      User experience (UX) design

      User prototypes

      User researchers

      User Story Mapping: Discover the Whole Story, Build the Right Product (Patton)

      User testing description of

      product demo versus walkthrough versus

      V

      Validated product backlog

      Value risk

      Value testing description of

      qualitatively

      quantitatively

      testing demand

      Value tests using access to demonstrate value

      using money to demonstrate value

      using reputation to demonstrate value

      using time to demonstrate value

      Vision pivot

      Vision. See Product vision

      Visiontype

      Visual design

      VP engineering See also Chief technology officers (CTOs)

      VP product competencies required for the

      description and titles of the

      group product manager (GPM) type of

      W

      Walkthrough

      Waterfall process Agile methods versus

      product development fatal flaws of the

      product development using the

      Wizard of Oz prototype

      Word for Mac (Microsoft)

      Workday

      Workiva

      Y

      YouTube

      Z

      Zeratsky, John

      WILEY END USER LICENSE AGREEMENT

      Go to www.wiley.com/go/eula to access Wiley’s ebook EULA.

     

     

     



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