Online Read Free Novel
  • Home
  • Romance & Love
  • Fantasy
  • Science Fiction
  • Mystery & Detective
  • Thrillers & Crime
  • Actions & Adventure
  • History & Fiction
  • Horror
  • Western
  • Humor

    131 Days [Book 3]_Spikes and Edges

    Page 28
    Prev Next


      That suited him just fine.

      For if he was going to die, then Sunja was the place he’d do his dying. He truly believed he would perish upon the streets of his home. Koba wasn’t entirely willing to get rid of him, which surprised Pig Knot. He’d figured the trainer would be quite happy to throw him onto the wagon. Koba did not; however, after a short conversation, Pig Knot convinced him to do his bidding. And for that, he was grateful to the ugly topper. In his mind, he wished him luck with Ananda. Oh, the woman tempted him, to be sure, but Pig Knot had already had his share of women. Koba certainly wasn’t gifted at honeying words, and it was painful to watch the exchanges between him and Ananda. But the emotion was there. It took Pig Knot a while to see it, but it was there. And far be it from him to poison an infant romance.

      But he did use it to get what he wanted.

      Sunja. Back in his city. Back home. Pig Knot rested his head against stout timbers and peered up. The sun was nowhere to be seen, but the sky was the deepest blue, whitened with cottony cloud. He intended to live off the streets, as he had when he was a boy—at least until his few coins ran out.

      Whereupon he assumed he’d eventually perish. Gladly. Eagerly.

      Death. He often wondered what became of old gladiators when they could no longer pull steel for whatever reason.

      Pig Knot relaxed, smiled faintly, and looked out from the alley’s shade, partially hidden from the herds. For the first time in what seemed a very long while, he felt free.

      The people walked by him without notice.

      *

      A pair of sun-browned men walked past the legless man in the alley. One glanced in his direction but rapidly looked away. There were better things to see in the city. The Skarrs had asked the two travelers their purpose for entering Sunja. The newcomers informed the soldiers of their plan to make contact with the cobblers and leather workers, and with a little good fortune, maybe even negotiate supplying the merchants with materials.

      That was good enough for the Skarrs. The two travelers had appeared honest enough and carried nothing more than spare clothing and boot daggers. Protection while on the road from Marrn, they’d said.

      Entry was granted.

      Once the two men had gotten past the Skarrs, their expressions changed from weary honesty to guarded determination. Their thoughts turned to a violent future.

      And shortly after they entered the city, they disappeared into the masses.

      TO BE CONTINUED

      About the Author

      Keith lives in Canada, on the island of Newfoundland.

      Try these other titles by Keith C. Blackmore:

      Horror

      Mountain Man

      Safari (Mountain Man Book 2)

      Hellifax (Mountain Man Book 3)

      Well Fed (Mountain Man Book 4)

      The Missing Boatman

      Breeds

      Cauldron Gristle (novella—contains Mountain Man short story “The Hospital”)

      Heroic Fantasy

      The Troll Hunter

      White Sands, Red Steel

      131 Days (Book 1)

      131 Days: House of Pain (Book 2)

      Science Fiction/Fantasy

      The Bear That Fell from the Stars

      Children’s

      Flight of the Cookie Dough Mansion

      If you enjoyed this story and have the time and inclination, please consider leaving a review.

      It’s good advertising for me.

      Visit www.keithcblackmore.com for news and book announcements.

      Want to sign up for my mailing list, so you’ll always know when the next book is available?

      Click here!

      CHARACTERS

      *The Free Trained*

      Skulljigger, seasonal Free Trained pit fighter

      Targus, Free Trained pit fighter

      The Masters, their Houses (Stables/Schools), and their people

      *The House of Ten*

      Halm (Zhiberian), seasonal pit fighter

      Pig Knot (Sunjan), seasonal pit fighter

      Muluk (Kree), seasonal pit fighter

      Goll (Kree), seasonal pit fighter, pupil of the Weapon Masters of Kree

      Tumber (Vathian), seasonal pit fighter

      Brozz "Crowhead" (Sarlandish), first time pit fighter

      Torello (Sunjan), pit fighter

      Kolo (Sunjan), pit fighter

      Junger (Perician), the Perician Weapon, his first games

      Clavellus, exiled taskmaster

      Machlann, trainer of Clavellus

      Koba, trainer of Clavellus

      Nala, Clavellus’s wife

      Ananda, house servant

      Borchus, free agent

      Bagrun, wagoner

      Clades (Sunjan), survivor from the Third Klaw, head of the house’s guards

      Pratos (Sunjan), once-Sujin, house guard

      Valka (Sunjan), once-Sujin, house guard

      *House of Curge*

      Curge, the oldest, most successful owner of any of the established houses

      Kolem “Sapo” (Sunjan), pit fighter

      Bezange, agent

      Baris, trainer

      Tubrik, trainer

      Bechar, trainer

      Demasta, burly head of Curge’s household guard

      *School of Gastillo*

      Gastillo, once gladiator, now Master of his House, wears golden mask

      Varno, agent

      Prajus, gladiator

      *School of Nexus*

      Nexus, wealthy wine merchant turned Master and first season at the games

      Bojen, agent

      Tino, spy

      Bernd, trainer

      Rezzo, trainer

      *Stable of Grisholt*

      Older house that almost grasped glory within the games, only to fall short and never again reach such heights.

      (Borl) Grisholt, owner and master of the house

      Brakuss, once gladiator and head of household guard

      Caro, once gladiator, now agent

      Barros, gladiator, first to drink Sons of Cholla’s potion

      Kossa, gladiator, second to drink Sons of Cholla’s potion

      Gunjar, gladiator

      Seel, gladiator

      Hease, gladiator

      Turst, taskmaster

      Ballan, spy

      Marrok, cook

      Sarkus, smithy

      *Sons of Cholla*

      Brejo, brother and leader of the Sons

      Jaro, brother and enforcer of the Sons

      Calagu, brother and controls Iron Games

      Strach, brother and controls beggars

      Linfur, agent for the Sons

      *House of Vandu*

      Curn, gladiator

      *Others*

      (Karashipa, town of)

      Miji, tavern owner

      Thaimondus, once taskmaster

      Torcul, Thaimondus’s son

      Neven, Thaimondus’s son

     

     

     



    Prev Next
Online Read Free Novel Copyright 2016 - 2026