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    Fracture Lines (The Glass Complex Book 2)

    Page 32
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      Kirby shook his head. “Gardens inside a starship?” His voice faded.

      There was a knock on the door and it opened. A man entered and looked around the conference room. He was dressed in a plain shipsuit without insignia. His hair was either blond or gray, cropped short. He looked at the two men.

      “Steg de Coeur?” he asked.

      “Me,” said Steg.

      “Oh. My name’s Dekker. They sent me to talk to you. I’m a miner, an asteroid sled jockey. Oh, I’m from Homeworld.”

      Steg stood, intrigued. “What did you say?”

      Dekker backed away; he was nervous. “I—I’m from Homeworld.”

      “What are you doing here, on board this gigantic starship?”

      “It’s—it’s a long story. Oh, I need to tell you—Wanderer is heading for its first s-t jump.”

      “What?” Steg moved away from the table, towards Dekker. Kirby stood. The three Fain looked startled, not sure what they were hearing.

      “Y-yes, we’re underway.”

      Steg stood in front of Dekker. He was restraining his anger—he did not like being hijacked. “Destination?”

      “Jochum II.”

      Steg, shocked, pale, turned and re-seated himself at the table. Kirby appeared bewildered and also sat back at the table.

      “Why?” Steg asked.

      “The Xesset are massing for an attack. They are assembling a major war fleet.”

      “So why does Wanderer want me and—?” he indicated his companions.

      “Oh, it wants more than you—it also wants the support of the Imperial Intelligence Agency and of the Imperial Navy.”

      “Why?”

      “Wanderer believes the first system they plan to assault is Djii. Ambassador Tziksis is extremely concerned.”

      “But—that’s—”

      “Yes, we’re jumping to 1800—”

      “PD?’’

      “Yes.”

      Steg said, “Wanderer has to stop and allow my companions to return to Wasp. Likewise for the Ebony Company.”

      “Sir, it’s too late—we’ve already made the first jump.”

      Steg regarded his fellow Homeworlder and shook his head in disbelief. “I want to talk to whoever authorized this.” He turned to his companions. “I’m sorry. We’ve been hijacked. Or kidnapped. Wanderer is taking us on an extremely long journey—I don’t know if we’ll be able to return.”

      “Where to, sir?” Kirby asked.

      “It seems first we’re going to a planet called Jochum II, which is the base for the Imperial Intelligence Agency.”

      “Why, sir—why you?” asked Tessa.

      “I’m a captain in that agency. Also, Ambassador Tziksis is a close friend.”

      “But sir, you told me ImpSec couldn’t find any trace of the IIS?” queried Kirby.

      “Which gives us a major issue,” Steg said. “Wanderer is taking us to the IIS base. The major issue—the IIS was formed in 1800 PD—Post Diatonic.”

      Finch, wide eyed, said, “But sir, that’s over a hundred and fifty years in the future.”

      “My point, exactly. We’re being taken for a ride—Wanderer must be able to carry out time jumps.”

      The rush of questions overwhelmed Steg. He held up his hand and his companions quietened. He said, “No, I’m not crazy. I didn’t know starships could make t jumps—I do know a number of Imperial starships have portals that individuals can use to do s-t jumps.”

      A loud series of knocks on the conference room door interrupted the flow of questions. Steg nodded to Kirby who stepped over and opened the door. A young woman was about to knock again. She peered into the room.

      “Can I come in?”

      Steg jumped up before Kirby could answer. “Jessie—Jessie Brent. What are you doing here?”

      “Captain de Coeur—you sent a shuttle for me?”

      “No, not me.” Steg could not hide his shock. “What made you think that?”

      “We received a message on the compad you used for communicating with the skipper—with Captain Montrose. It said something like—Have critical need for Tactician Commander Brent. Shuttle on the way—and Captain Montrose agreed I could be detached from duty for a year. He said he wants me back. It was a crazy rush to get here.”

      “Julie, you are welcome. Come in, take a seat—we’re all learning what this is about. I’m not sure I’ll be able to return you to Defender within a year. Come on, sit here.” He indicated a seat next to Aadan. “Aadan’s our Helm—you’ve seen some of her work—she hid us in that asteroid belt.” He introduced the other people around the table, explaining their roles.

      When he completed the introductions, Steg turned back to Dekker. “As I said, I want to meet with whoever authorized this venture. Are they on board?”

      “Oh. Oh, not really.”

      “What do you mean? Who authorized this?”

      “Sir, it was Wanderer—that is, Wanderer’s AI.”

      Steg collapsed back into his seat. “An AI arranged to come here, to this era, to find me, pick me up, and take me to back to my time?”

      The Alliance tactician did not hide her astonishment at Steg’s question. “Sir, you’re going to make a real s-t jump?”

      “I understand it’s already underway.” He held up his hand to halt an expected flow of questions. “I need Dekker’s answer—then I’ll try to explain. Dekker, answer, please.”

      “Oh, well, yes, you’re almost correct. The Glass Complex on Homeworld helped, sir. The Acolytes tracked you down. We can’t go back to Eos, sir. We’re needed to help fight the Xesset.”

      Steg looked at his companions seated around the table. They were wide-eyed, staring at him, and judging by their expressions, they had thousands of questions to ask him. He sighed. This was going to take a while.

      oooOooo

      Thank you for reading Fracture Lines. I hope you enjoyed the story—and if you did, please share your experience by adding a review to Amazon. The third book in the Glass Complex Trilogy – Diamond Cut – will be available by the end of the year. Keep up to date by subscribing to my newsletters; see the offer for a free ebook – a collection of my short stories, A HOLE IN THE UNIVERSE. Check Amazon or my web site for details of all my books.

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      Reviews

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      John’s email address is: John@JohnHindmarsh.com

      About John Hindmarsh

      John writes science fiction and thrillers, sometimes with crossover. Well, he claims you need a thrill in your science fiction and an occasional touch of science in your thrillers. John originates from Australia, has lived in England (plus a number of other countries—it’s a long list), and now lives in the High Sierra region of California where he is writing full time. He could be hiking, kayaking, or skiing, when he's not writing.

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      Also by John Hindmarsh

      Science Fiction

      Glass Complex Trilogy

      Book 1: Broken Glass


      Book 2: Fracture Lines

      Book 3: Diamond Cut

      Shen Ark: Departure

      Contributor to Quantum Zoo (anthology); published by Orion's Comet

      Thrillers

      Mark One

      Mark Two

      Mark Three

      Mark Four

      Explore further details at http://www.JohnHindmarsh.com

      Table of Contents

      Chapter 1

      Chapter 2

      Chapter 3

      Chapter 4

      Chapter 5

      Chapter 6

      Chapter 7

      Chapter 8

      Chapter 9

      Chapter 10

      Chapter 11

      Chapter 12

      Chapter 13

      Chapter 14

      Chapter 15

      Chapter 16

      Chapter 17

      Chapter 18

      Chapter 19

      Chapter 20

      Chapter 21

      Chapter 22

      Chapter 23

      Chapter 24

      Chapter 25

      Chapter 26

      Chapter 27

      Chapter 28

      Chapter 29

      Chapter 30

      Chapter 31

      Chapter 32

      Chapter 33

      Chapter 34

      Chapter 35

      Chapter 36

      Chapter 37

      Chapter 38

      Chapter 39

      Chapter 40

      Chapter 41

      Chapter 42

      Chapter 43

      Chapter 44

      Chapter 45

      Chapter 46

      Chapter 47

      Chapter 48

      Chapter 49

      Also by John Hindmarsh

     

     

     



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