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    Blackmark (The Kingsmen Chronicles #1): An Epic Fantasy Adventure Sword and Highland Magic

    Page 67
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    PHRASES IN GHREC

      Talim enenya khoum vhris.

      We mean you harm none. (We mean you no harm.)

      APPENDIX 2 – CHARACTERS

      Alrashemni Kingsmen:

      Elohl den’Alrahel – First-Lieutenant of the High Brigade, twin to Olea

      Olea den’Alrahel – Captain-General of the Palace Guard, twin to Elohl, Fourth Captain of the Realm

      Ghrenna den’Tanuk – Kingswoman, a thief

      Dherran den’Lhust – Kingsman, a prize-fighter

      Suchinne den’Thaon – Kingswoman (deceased)

      Vargen den’Khalderian – A silversmith, Kingsman-in-hiding

      Roushenn Palace:

      Elyasin den’Ildrian – Dhenra and heir to the throne of Alrou-Mendera

      Uhlas den’Ildrian – King of Alrou-Mendera (deceased)

      Alden den’Ildrian – Dhenir of Alrou-Mendera (deceased)

      Lhaurent den’Karthus – King’s Castellan

      Jherrick den’Tharn – Corporal in the Guard

      Aldris den’Farahan – Second-Lieutenant of the Guard

      Fenton den’Kharel – First-Lieutenant of the Guard

      Theroun den’Vekir – King’s Chancellor, ex-General, Black Viper of the Aphellian Way

      Thaddeus den’Lhor – Secretary to Chancellor Theroun

      Evshein den’Lhamann – Head Chancellor

      Rudaric den’Ghen – King’s Chancellor

      Arthe den’Tourmalin – King of the Tourmaline Isles

      Khouren Alodwine – The Ghost of Roushenn

      First Abbey of Lintesh:

      Brother Temlin den’Ildrian – Second Historian of the Jenners

      Abbot Lhem den'Ulio – Abbot of the Jenners

      Abbess Lenuria den'Brae – Abbess of the Jenners

      Mollia den'Lhorissian – A Seer of the Jenners

      High Brigade:

      Ihbram den’Sennia – Second-Hand to Elohl

      Wereth den’Bhariye – A troublemaker

      Eleshen den’Fenrir – An innkeeper

      Arlus den’Pell – Captain of the High Brigade

      Vennet:

      Grump – Friend to Dherran

      Khenria den’Bhaelen – Friend to Dherran

      Muk – A horse

      Merrow – A horse

      Vicoute Arlen den'Selthir – Vicoute of Vennet

      Fhouria:

      Luc den’Orrisian – A thief of the Fhouria Thieves’ Consortium

      Gherris den’Mal – A thief of the Fhouria Thieves’ Consortium, once Kingskinder

      Shara den’Lhoruhan – A thief of the Fhouria Thieves’ Consortium, defector from the Fleetrunners

      Elsthemen:

      Therel Alramir – King of the Highlands

      Lhesher Khoum – Highsword to King Therel

      Devresh Khir – First Sword of Elsthemen

      Hahled Ferrian – One of the Brother Kings of Elsthemen

      Valenghia:

      The Vhinesse – Queen of Valenghia

      APPENDIX 3 – PLACES AND THINGS

      ALROU-MENDERA

      Lintesh (The King’s City) – City at the base of the Kingsmount

      Watercourse Gate – Gate of Lintesh that leads to the Elhambria Forest

      Elhambria Forest – Aka the Kingswood - by Lintesh, contains an Alran-stone in a grotto with a spring

      Elhambrian Valley – Valley at the edge of Lintesh

      Elhambrian River (The Kingsriver) – River on the border of Alrou-Mendera and Elsthemen

      Elesk (The Kingsmount) – By Lintesh

      The Eleskis (The Kingsmountains) – Border of Valenghia and Elsthemen

      Elsee – Lake in the Eleskis

      Alrashesh – First Court of the Alrashemni (Kingsmen), a city

      Valdhera – Second Court of the Alrashemni in Alrou-Mendera, a city

      Dhemman – Third Court of the Alrashemni in Alrou-Mendera, a city

      Kepsburg-on-the-Rhine – Ruins, a safe-house for the Alrashemni

      High Camp – High Brigade base camp, on the Elsee

      Arden – A city on the coast of Alrou-Mendera

      Vennet – A city on the eastern bogs, home of Vicoute Arlen den’Selthir

      Rhaventia – A city in central Alrou-Mendera

      Quelsis – A city in the foothills of Alrou-Mendera

      Fhouria – A city in southwestern Alrou-Mendera, home of Ghrenna's Consortium

      Thalanout Plain – Where most of the fighting is against Valenghia

      Aphellian Way – Site of the Black Viper's slaughter

      Lheshen Valley – In the mountains near Quelsis, has seen vicious fighting, now well-protected

      Gerrov-Tel (Mount Gerrov) – Ruins in the Kingsmountains, site of Haled's Stone

      Gerthoun – City on the border of Elsthemen and Alrou-Mendera

      Lhennian – City on the plains of Alrou-Mendera

      ROUSHENN PALACE

      The Deephouse – A natural cavern, now a tavern in the bowels of Roushenn

      Small Hall – A meeting-room in the palace for dignitaries and small events

      Viewing Gallery – A portrait gallery in the palace

      West Guardhouse – The Captain’s guardhouse

      West Armory – Antiquities hall under Roushenn

      Great Hall – Aka the Throne Hall, site of large events

      Royal Galleries – A portrait gallery of the royal line

      Greenhouse – Indoor palace gardens

      Dawn Room – Private area for the King’s family

      Receiving Hall – Main reception hall at Roushenn’s entrance

      Dressing Gallery – Dressing for royal events

      Central Plaza – Main fountain and trade plaza in the city

      ELSTHEMEN

      Lhen Fhekran – Capitol city of Elsthemen

      Fhekran Palace – Therel Alramir's palace at Lhen Fhekran

      Kherven Valley (Valley of Doors) – Leads from Alrou-Mendera to Lhen Fhekran, has ancient ruins

      VALENGHIA

      Velkennish – Capitol city of Valenghia

      Palace of the Vhinesse – The White Palace in Velkennish

      TOURMALINE ISLES

      Straits of Luthor – Straits through the Isles

      Isle of Luthor – Capitol island of the seven Tourmaline Isles

      OTHER NATIONS

      Cennetia, Praough – Nations annexed by Valenghia

      Thuruman (Cape of Lost Hope) – Far eastern nation

      Ghrec (Sea of Ghrec, Ghreccan Desert) – Far eastern nation

      Lhemvian Isles – Islands in the Archipelago of Crasos

      Crasos – Island to the west of Cennetia

      Jadoun, Perthe – Southwest countries to Alrou-Mendera

      Unaligned Lands – To the northeast, nomadic lands

      THINGS

      Aeon – God of the Air, like Zeus

      Aeon’s sack – A curse

      Alrashemni Kingsmen – Elite fighters and peacekeepers sworn to the King of Alrou-Mendera

      Arawein – A grain, like amaranth

      Bales – How straw and raw goods are measured

      Barreloak – A stout timber tree of Alrou-Mendera

      Blackmark – A derogatory slur used for Kingsmen, refers to the mountain and stars Inking

      Byrunstone (Bluestone) – Common bluegrey stone in Alrou-Mendera

      Carrow-deer – A small deer in Alrou-Mendera, like a gazelle

      Cendarie – Like a cedar tree

      Centime – Unit of money, like a penny

      Chandria – Yellow mushrooms, edible, grow in woods

      Chirus Alrashemni (Alrashemni Inking) – “Dedicated of the Land” received after Eighth Seal

      Claw-feet – Like crampons for climbing

      Consortium – An operating group of thieves in each major city

      Courhe den’Byrune – “Heart of Bluestone”, Ghrenna’s nickname from her team

      Dragon-snaps – Like a snap-pea, but wild, edible

      Eldunne – Like an elder tree

      Eloi – A fast-climbing lizard, like a gecko

      Essenac – A pain-dampening herb


      Fennewith – A drug that is smoked, like opium, seeds can also be chewed, like fennel

      First through Eighth Seal – Rites of passage for the Alrashemni, start at age 14, end at 21

      Ghennie – A slur, refers to idle lordlings

      Halsos – Lord of the Underworld, like Hades

      Hecane – A measurement of mass, like a ton

      High Alrakhan – The ancient Alrashemni language

      Highsummer – Summer solstice

      Holy Penitence – A curse

      Hopt-ale – Like beer

      Hopt-blume – Like hops

      Jenner’s Penitent – An order of monks in Lintesh at the First Abbey

      Karthor – A vengeful god of war, like Aries

      Keshar – A large battle-cat/saber-tooth cat, like a cougar but huge

      Khehemni – A shadowy faction in opposition to the Alrashemni

      Kingskinder – Children of the Alrashemni, not yet 21

      Kipper-flisk – A river fish, like trout

      League – Mile (measurement)

      Leavonswood, bairn, ironwood – Different kinds of trees

      Lhoru-butter – Like yak butter

      Mellon-blume wine – A sweet wine

      Mitlass – A type of wild-game stew

      Oaths of Reinstatement – Oaths Alrashemni take before the King upon their Eight Seal at age 21

      Oilcloak – Used to keep the rain off in the mountains

      Pay the Fifth Price – An Alrashemni Kingsman threat, killing five people for a transgression

      Rou – Currency of Alrou-Mendera, like the dollar

      Seeproot, vheldan, morris-blossom – More herbs for medicine, from the southwest

      Shouf – A trade grain from Alrou-Mendera

      Summons of the Kingsmen – Historical event ten years prior

      The Lothren – High council of the Khehemni

      The Red Valor – The high brigade regiment of Valenghia

      Threllis – A drug that is smoked, like marijuana with cocaine

      Travelers – Like gypsies, put on plays and stories

      Vellas-wine – A wine from Praough

      Wesl-root, thranac-leaf, bitterbark – Herbs for medicine, from the Isles

      Yegovian cider – A strong pear cider, like brandy

      Yhulen-thorn – Like a holly bush, but more prickly

      Ranks of Lords (Least to Greatest):

      Dhepan – Mayor of a town/city

      Vicoute/Vicenne – A lower Viscount, manages a moderate area around cities/townships

      Couthis/Couthenna – A higher Count, manages large areas including multiple cities

      Duchev/Duchevy – A Duke/Duchess, manages major sections of the nation

      Chancellor (King’s Chancellor) – Advisers to the king

      Dhenir/Dhenra – Prince/Princess of Alrou-Mendera

      King/Queen – Monarch of Alrou-Mendera

      Alrou-Mendera War Brigades:

      High Brigade – Operate in the highest mountains in the Valenghian border

      Longvalley Brigade – Operate in a well-protected valley on the Valenghian border

      Fleetrunners – Messengers at the Valenghian border

      Stone Valley Brigade – Special tactical unit, fierce fighters, called in where necessary

     



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