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    The Weapon Takers Saga Box Set


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      The Weapon Takers Saga

      Books 1-3

      Jamie Edmundson

      The Weapon Takers Saga

      Books 1-3

      Copyright © 2019 by Jamie Edmundson.

      All rights reserved.

      First Edition: 2019

      Author website jamieedmundson.com

      Cover: Streetlight Graphics

      No part of this book may be reproduced in any form or by any electronic or mechanical means, including information storage and retrieval systems, without written permission from the author, except for the use of brief quotations in a book review.

      Thank you for respecting the hard work of this author.

      Contents

      Dramatis Personae

      Map

      Toric’s Dagger

      1. Three Corpses

      2. The Smell of Failure

      3. Intruders

      4. Toric’s Dagger

      5. Leaving

      6. A Miracle

      7. Creatures That Come Out at Night

      8. The Stand

      9. Afflictions

      10. Under the Influence

      11. A Crown and a Hat

      12. Trimming the Fat

      13. The Boar Strikes

      14. Ariella & Tivian

      15. A Song for a King

      16. The Imps

      17. Three Coffins

      18. An Audience with the Emperor

      19. The Road to War

      20. Secret Paths

      21. A History Lesson

      22. Good News

      23. Dark Tidings

      24. Swift Magic

      25. The Temenos

      26. Onella’s Temple

      Bolivar’s Sword

      Prologue

      1. Strangers

      2. Pursuit

      3. To Protect and Serve

      4. The Waves at the Shore

      5. Of Wives and War

      6. Two Towers

      7. Friends and Enemies

      8. Dogs and Dragons

      9. In Arioc’s Chambers

      10. Atop Burkhard Castle

      11. Prisons

      12. A Blessing

      13. A Great Moot

      14. A Cloth of Gold

      15. In the Presence of Royalty

      16. Gustav the Hawk

      17. The Battle of Lindhafen

      18. The Second Disciple

      19. Siege

      20. The Rock Walkers

      21. Pentas the Wizard

      22. Bolivar’s Sword

      23. Samir Durg

      24. The Tower of Diis

      25. The Kill

      26. Last Stand

      The Jalakh Bow

      Prologue

      1. Cold Comfort

      2. The Handmaid, The Duchess and The Queen

      3. Coldeberg

      4. It Takes an Assassin

      5. The Battle of Simalek

      6. Broken Vows

      7. Red Serpent

      8. Manoeuvres

      9. The Grass Sea

      10. In Shadow

      11. Halvia

      12. Joined

      13. To The Rock

      14. Consummatum Est

      15. Betrayal

      16. Exodus

      17. Comeback Kings

      18. The Jalakh Bow

      19. Beyond the Drang

      20. The Gift

      21. Revenge

      22. Reappearance

      23. Rescue

      About

      The Giants’ Spear

      Prologue

      Also by Jamie Edmundson

      Dramatis Personae

      South Magnians

      Soren, a wizard

      Belwynn, Soren’s sister

      Herin, a mercenary

      Clarin, Herin’s brother

      Farred, a nobleman of Middian descent

      Gyrmund, Farred’s friend, an explorer

      Edgar, Prince of South Magnia

      Leofwin, Edgar’s bodyguard

      Brictwin, Edgar’s bodyguard

      Ulf, an apprentice smith

      Bareva, Ulf’s wife

      Wulfgar, high-priest of Toric

      Otha of Rystham, magnate, Wulfgar’s brother

      Ealdnoth, Edgar’s court wizard

      Wilchard, Edgar’s chief steward

      Oslac, Mayor of Halsham

      Harbyrt the Fat, Marshal of the North

      Kenward, a sheriff

      Aescmar, a magnate

      Burstan, a captain in the army

      Anulf, a soldier

      Morlin, a soldier

      Hallaf, an outlaw

      Ragulf, a standard bearer

      North Magnians

      Elana, a priestess of Madria

      Cerdda, Prince of North Magnia

      Ashere, Cerdda’s younger brother

      Mette, Cerdda’s mother

      Elfled, Cerdda’s sister

      Irmgard, Cerdda’s wife

      Sherlin, an earl

      Middians

      Brock, a tribal chief

      Frayne, a tribal chief

      Cordentines

      Vincente the Fox, a merchant

      Loris, a reeve in Vincente’s town

      Fulvio, a guard in the employ of Vincente

      Glanna, King of Cordence

      Rosmont, a Cordentine ambassador

      Barissians

      Dirk, a priest of Toric

      Emeric, Duke of Barissia

      Gervase Salvinus, a mercenary leader

      Orlin, Emeric’s chamberlain

      Urval, Orlin’s servant

      Curtis, a soldier

      Dom, a soldier

      Bernard Hat, an innkeeper

      Werner, a steward in Coldeberg

      Heike, a steward in Coldeberg

      Kellish

      Moneva, a mercenary

      Baldwin, Duke of Kelland, Emperor of Brasingia

      Hannelore, Empress of Brasingia

      Walter, Baldwin’s younger brother, Marshal of the Empire

      Rainer, Baldwin’s chamberlain

      Decker, Archbishop of Kelland

      Gustav the Hawk, Archmage of the Empire

      Inge, Gustav’s apprentice

      Ancel, a priest

      Lord Kass, a nobleman

      Rotelegen

      Ellard, Duke of Rotelegen

      Adalheid, Duchess of Rotelegen

      Jeremias, their son

      Rudy, a prisoner in Samir Durg

      Jurgen, a prisoner in Samir Durg

      Veit, a scout

      Other Brasingians

      Arne, Duke of Luderia

      Tobias, his son

      Godfrey, Archbishop of Gotbeck

      Coen, Duke of Thesse

      Theodoric, a linen merchant from Thesse

      Lord Emmett, a Thessian nobleman

      Trevor, a Luderian woodsman

      Guivergnais

      Nicolas, King of Guivergne

      Bastien, Duke of Morbaine

      Russell, Bastien’s man

      Kalinthians

      Theron, Count of Erisina, Knight of Kalinth

      Evander, Theron’s squire

      Sebastian, Count of Melion, Knight of Kalinth

      Alpin, Sebastian’s squire

      Galenos, Grand Master of the Knights of Kalinth

      Tycho, Knight of Kalinth, Theron’s friend

      Remigius, Knight of Kalinth, Sebastian’s friend

      Euthymius, Knight of Kalinth

      Philon, Knight of Kalinth

      Leontios, Knight of Kalinth

      Coronos, Knight of Kalinth

      Proteus, Knight of Kalinth

      Nestor, a smith

      Jonas, King of Kalinth

      Irina, Queen of Kalinth

      Straton, eldest son of Jonas

      Dorian, second son of Jonas

      Diodor
    us, Count of Korenandi

      Bemus, a disciple of Elana

      Lyssa, a girl from Korkis

      Haskans

      Shira, Queen of Haskany

      Koren, Shira’s uncle

      Rimmon, a mage

      Jalakhs

      Bolormaa, elder of the Oligud tribe

      Gansukh, warrior, Bolormaa’s son

      Qadan, warrior

      Persaleians

      Pentas, a wizard

      Mark, King of Persala

      Cyprian, a prisoner in Samir Durg

      Zared, a prisoner in Samir Durg

      Duilio, soldier

      Aulus, flamen of Ludovis

      Ennius, flamen of Ludovis

      Krykkers

      Kaved, a mercenary

      Rabigar, an exile

      Torinac, chieftain of the Dramsen

      Maragin, chieftain of the Grendals

      Guremar, chieftain of the Plengas

      Hakonin, chieftain of the Swarten

      Jodivig, chieftain of the Dramsen

      Crombec, chieftain of the Pecineg

      Wracken, chieftain of the Binideq

      Stenk, a young warrior

      Porimin, an historian

      Caladri

      Tibor, King of the Blood Caladri

      Lorant, Prince of the Blood Caladri

      Hajna, Princess of the Blood Caladri

      Szabolcs, a wise man

      Gyuri, a carriage driver

      Marika, a carriage attendant

      Dora, a carriage attendant

      Emese, a carriage attendant

      Vida, a carriage attendant

      Joska, a carriage attendant

      Elek, a carriage attendant

      Odon, elder of the Grand Caladri

      Agoston, elder of the Grand Caladri

      Dorottya, elder of the Grand Caladri

      Kelemen, a regional governor

      Ignac, a wizard

      Dorjan, King of the Shadow Caladri

      Sebo, a Sea Caladri captain

      Darda, a Sea Caladri soldier

      Isharites

      Erkindrix, Lord of Ishari

      Arioc, King of Haskany

      Siavash, High Priest of Ishari

      Nexodore, a wizard with a death mask

      Ardashir, a member of the Council of Seven

      Tirano, a wizard, serving Emeric of Barissia

      Roshanak, a wizard, lieutenant of Shira

      Mehrab, a wizard, lieutenant of Shira

      Babak, Arioc’s servant

      Harith, servant of Diis

      Peroz, servant of Diis

      Other

      Vamak, a Dog-man

      Tamir, a Barbarian chieftain

      Sevald, a Vismarian leader

      Gunnhild, a Vismarian

      Kull, a Drobax

      Toric’s Dagger

      Book One of The Weapon Takers Saga

      1

      Three Corpses

      TYPICAL, BELWYNN SAID, looking up as the sun disappeared behind thick clouds and the temperature dropped. Why did we have to do the walking through the heat of the afternoon?

      Soren didn’t turn to look at Belwynn. The twins always spoke in their heads when they were alone. It had become second nature to them ever since childhood. Instead, he squinted up at the sky.

      It’s going to rain soon. You wouldn’t have wanted to walk through that.

      Belwynn came close to making an irritable retort, but controlled herself. Was that a spot of rain? They walked on a bit. A drop landed on her cheek.

      That was the trouble with her brother. He was always right.

      As they approached the outskirts of the town, the spots of rain turned into a steady drizzle.

      For all the wealth that’s supposedly here, commented Belwynn, I see a lot of poverty.

      Small wooden huts with sunken floors were scattered about in an irregular pattern. They looked soaked through already, as if they hadn’t dried out from the last shower. Pitiful wisps of smoke could be seen emerging from the thatched roofs. They all had their doors open, and Belwynn peered in as she walked past. Babies crying. Women sewing. One woman was brewing beer, the pungent smell of hops emanating from the house. There were no men around — they presumably worked in town. Most of the houses had animals and small garden plots outside, as if the owners couldn’t decide between living like peasants or like townsfolk. Some kids played outside in the rain, splashing through the mud. They got an earful from a tough-looking matron for running through her garden. But, in truth, it was impossible to tell where the mud ended and the garden began.

      They continued into the centre of Vincente’s town, where the homes were more substantial. The people they passed looked them up and down suspiciously. They were strangers, so it was to be expected. The resemblance was unmistakeable, too. Both tall and slim, they shared the same soft features, the same blonde hair typical of the Magnians. But Belwynn sensed more tension here than was normal. People who were out seemed keen to get on with their business and get in. Not just because of the rain. There was no chatting or laughter, like back home in Magnia.

      Arriving in the market square, Soren looked around, squinting up at the shop signs.

      Is that it? asked Belwynn, pointing over to an inn on the opposite side of the square. The Three Tuns, she added, reading the faded lettering on the sign; it bore a picture of three wooden casks, the kind that held wine. The front of the inn wasn’t much to look at: old planks of wood that would soon need replacing, no windows, a narrow entrance.

      Yes, that’s it, agreed Soren, and led them over.

      Belwynn had never mentioned it, but she was sure her brother’s eyesight was deteriorating. Too many late nights reading old manuscripts had taken their toll.

      It didn’t look much on the outside, but inside, the Three Tuns was a substantial building, with a large open plan hall downstairs and rooms for guests on the top floor. It wasn’t busy, though. A few groups of travellers had arranged themselves near the fire, and the smell of roasted meat set Belwynn’s stomach rumbling. Soren was peering in that direction, but Belwynn was already looking into the shadowy, mostly empty recesses of the hall.

      Sure enough, a figure emerged from a secluded table and headed towards them. He was tall and muscular, with dark hair and eyes above a sneering mouth.

      ‘Took you long enough to get here,’ Herin spat out.

      He led them away from the inviting fire to his isolated table.

      He sat down, fingers drumming on the table top. Belwynn and Soren joined him, shrugging off their packs.

      ‘I’ve already ordered food,’ he said in an accusatory tone.

      Belwynn knew him well enough by now to ignore his rudeness.

      ‘Clarin’s here?’ she asked.

      ‘In the privy,’ Herin replied. ‘I swear, all he does is eat and shit.’

      ‘Why don’t you go over the plan?’ asked Soren, in the tight voice he used when he was annoyed.

      ‘There is a treasure room in the upstairs part of the building,’ Herin began, keeping his voice down and looking around the inn for eavesdroppers. ‘It holds chests full of coin and other valuables. There is a lock on the door that requires keys held by three different people, including one by Vincente himself. But we’ve got Soren to bypass that. So the main problem is neutralising the guards outside the room without drawing attention, then getting out quickly, and without being seen.’

      ‘And we have help with that?’ asked Soren.

      ‘Hey!’ came a booming voice from across the hall.

      Striding over came Clarin, Herin’s younger brother. Younger, but bigger. He was only slightly taller than Herin, but he had a massive chest, tree-trunk legs, and bulging arms. He had a mop of sandy hair and an altogether friendlier expression on his face.

      ‘Good to see you both!’ he exclaimed as he arrived at the table.

      Belwynn and Soren both stood up to each receive a massive bear hug.

      ‘Keep the noise down, you great idiot!’ demanded Herin in a hissed whisper.

      But it was water off a duck’s
    back to Clarin, who took a seat with a beaming smile on his face.

      ‘Journey reasonable, was it?’ he asked them.

      ‘Yes, no complaints,’ replied Belwynn.

      Soren raised an eyebrow at that.

      ‘I was asking about the help we’ll get inside Vincente’s house,’ said her brother, attempting to return to business.

      ‘Two sellswords in there will help us,’ explained Herin. ‘We each get a one-sixth share.’

      ‘How trustworthy are they?’

     


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