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    Becoming Batman

    Page 30
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      cognition and, 250–54

      motor performance and, 250–51, 254–57

      physiological effects of, xi, 248–50, 254–55

      professional athletes’, 257–58

      steroids and, 238

      agility, 58–59

      aikido, 124, 129, 133, 153, 162

      air temperature, heat loss and, 195–97, 200

      air travel, ix, 200, 205–9

      alcohol intoxication, 107, 213–14

      alertness, subjective, 203–4, 210–11

      Alfred, 60, 211, 223, 233–35

      al Ghul, R’as, 59, 88, 142

      Ali, Muhammad, 254, 258, 262

      alleles, 16–17, 25

      allometric scaling, 93

      Alzheimer’s disease (AD), 117, 248, 252–54

      amino acids: metabolism, 84–85, 87–88

      in proteins, 20, 80–81

      amyloid plaques, neurologic, 252–53

      anabolic-androgenic steroids (AASs), xviii, 83, 236–37, 256

      abuse of, 40–41, 233, 235, 237–38

      anabolism, 37, 41, 57, 77, 236–37

      nutrients’ role in, 81, 83–84

      anaerobic metabolism, 87–88, 91, 95

      androstenedione, 40, 237–38

      animal species: brain mapping, 46

      genetics, 24

      head trauma, 227

      life span, 250–51

      sleep requirements, 199, 211–13, 215

      anticipation, during combat, 139–40

      apolipoprotein E (APOE gene), 253

      Arkham Asylum, xi, 41, 191, 233

      arm: conditioning, 184–85, 190

      weak parts, 176–77

      arm movements, biomechanics, 162–65, 171

      armor, for body protection, 191, 193

      Armstrong, Lance, 7, 24 286

      arousal level, performance and, 146–49, 155

      Asian martial arts, 124–25, 185

      astronauts, 167, 192

      athletes, professional: aging and, 257–58

      Batman / Bruce Wayne as, 3–4, 7, 10, 29

      body compositions, 7

      elite, 29, 168

      energy expenditure, 93, 95

      identical twin, xvii, 10, 22–23

      jet lag and, 206–7

      mind-set, 140, 143

      overtraining, 42

      peak performance, 262–63

      sleep requirements, 211

      steroid abuse, 40–41, 235, 237–38

      ATP (adenosine 5’-triphosphate), 51, 79, 86–88

      ATP-CP (adenosine 5’-triphosphate-creatine phosphate), 88–89, 95

      attacks: aiming for weak points, 176–79

      anticipating, 139–40

      gender and, 243–46

      in martial arts, 130–31, 135–36

      mental detachment for, 139–40, 144

      attention, 139–40, 147, 149

      axons, 48

      motor, 49–50, 118, 256

      back: injuries, 219, 221, 233–34

      small of, as weak, 176–77

      balance, influences on, 170–73, 244–45

      ballistic actions/movements, 60, 112, 162

      Bane, 41, 89, 91, 152, 164, 220–21, 233, 235

      barbells, 54–55, 63

      Barber, Tiki, 22, 222

      basal ganglia: deficits, 107–8

      emotion and, 141

      movement feedback, 103–4, 106

      trauma and, 254

      basal metabolic rate (BMR), 92–95

      baseball: motions for, 163–64, 168

      steroid use, 235, 237

      strike zone, 243

      Bat, The, xvi

      batarang, ix, 134–35, 152, 243

      Batcave, 134, 145

      Batgirl, 171, 239–46

      Batgirl #50 (2004), 245, 271

      Batgirl: Kicking Assassins (2005), 242, 272

      Batgirl: Year One (2003), 242, 271

      Batman: aging of, 247–52, 256–59, 262

      as athlete, 3–4, 6–7, 10, 29

      body clock challenges, 134, 199–200, 202, 209–13

      conditioning, 182–83, 187–88

      energy expenditure, 93–94

      energy systems, 88–91

      environmental influences, 22, 145–50

      evolution of, 4, 53–55, 57, 61, 101, 147, 260–61

      historical description, xv–xvii

      injuries, 220–23, 226, 230, 233–34, 253

      lethal/nonlethal force, 150–57, 176

      as martial artist, 123–24, 126, 128–29, 133, 153

      martial arts training, 128–33

      mental control, 140–44, 147–48

      motor learning, 113–15, 117–21

      as ninja, 133–37

      physique changes, 7–10, 83

      possibility of becoming, xi, xiii–xv, xvi–xviii, 260–63

      protective armor, 153–55, 180, 191–98

      reflexes, 109, 112

      retired, 248–49

      steroid use, 235–36

      strength/power training, 61–63

      Superman vs., ix–xi, xiv

      use-of-force hierarchy, 154–56

      weapons used, 135–36, 151–52, 154–55, 249

      Batman (1966–1968

      TV series), 101, 138, 242, 247, 272

      Batman (1989 movie), 22, 272

      Batman (comics): #1 (1940), 54–55, 151–52, 239, 266, 269

      #3 (1940), 173–74, 269

      #4 (1940/1941), 136, 152, 239, 266, 270

      #31 (1945), 266, 270

      #47 (1948), xv, 270

      #113 (1958), 266, 270

      #200 (1968), 266, 270

      #217 (1969), 151, 270

      #232 (1971), 58, 141, 267, 270

      #237 (1971), 7–8, 270

      #243 (1972), 88, 187, 267, 270

      #260 (1975), 123, 222, 267, 270

      #404 (1986), 182–83, 189, 267, 270

      #497 (1993), 41, 187, 233, 271

      #509 (1994), 152, 239, 271

      #529 (1996), 154, 271

      #567 (1999), 239, 271

      #604 (2005), 193, 271

      #608–619 (2002–2003), 140, 271

      #620–625 (2003–2004), 156

      Batman and Robin (1949 movie), 272

      Batman Robin (1997 movie), 272

      Batman Begins (2005 movie), 22, 45, 94, 133, 135, 149–50, 267, 271–72

      Batman Beyond (1999–2001 TV series), 152, 248, 272

      Batman: Blind Justice (1992), 150, 271

      Batman: Broken City (2004), 178, 271

      Batman: Child of Dreams (Asamiya, 2003), 29, 247, 260, 271

      Batman: Contagion (2003), 271

      Batman: Dark Detective #2 (2005), 272

      Batman Forever (1995 movie), 272

      Batman: Four of a Kind (1998), 271

      Batman Handbook (Beatty), 269

      Batman Knightfall, Part 3 (1994), 271

      Batman Returns (1992 movie), 272

      Batman: Shadow of the Bat #29 (1994), 271

      Batman Special #1 (1984), 21, 270

      Batman / Superman / Wonder Woman, Trinity (2003), xi, 89, 267, 271

      Bat-Man, The. See Batman Batman: The Complete History (Daniels), 180, 191

      Batman: The Dark Knight Returns (2002), 271

      Batman: The Dark Knight Strikes Again (2002), 271

      Batman: The Ultimate Guide to the Dark Knight (Beatty), xvi, 123, 193, 269

      Batman: Vengeance of Bane #1 (1993), 221, 271

      Batman: Venom (1993), 62, 83, 235, 237, 271

      Batman: Year One (Miller, 2005), xvi, 3, 182–83, 270, 271

      batsuit: color importance, 153–55

      as combat defense, 180, 191–93, 227

      materials, x, 193

      modification for aging, 248

      physiological concerns, 194–98, 210, 256

      Batwoman, 239–40

      Beatty, Scott, xvi, 123, 193, 221, 269

      bending stress, bone response, 65, 70–71

      beta amyloid, 252–53

      biochemical energy, cellular, 86–87

      biological aging, 248. See also body clock biological
    work: energy expenditure, 77–78, 83–84

      homeostasis mechanisms, 96

      biology: cellular, 12–14

      molecular, 18–19

      biomechanics: becoming Batman, 260–61

      break-fall movements, 173–76

      energy flow and, 162–65

      human tissue, 53, 162

      of martial arts, x, xiii, 162–65

      musculoskeletal strains, 230–31

      strikes/punches, 165–70

      throwing, 170–73

      weak points, 176–79

      bladed weapons, 135–36, 152, 165, 169, 173–74

      Blockbuster, 170, 220, 243

      blood flow, traumatic cerebral, 225–26, 229

      blood pressure, influences on, 39, 209, 234

      blood sugar, 37–39, 84–85

      blood types, 17–18

      boards, breaking of, 165–69, 181

      body clock: factors influencing, 39, 200–205, 212

      functions, 200–201

      jet lag and, 205–6

      light-related adjustments, 202–3

      professional athletes, 206–7

      shift work, 200, 205, 209–12

      body composition: athlete comparisons, 7

      exercise-related changes, 4–5, 95

      measurement, 5–6

      body conditioning, 180–91

      as good/bad, 188–90

      method of, 180–84

      pain and, 185–88

      skin deep, 184–85

      body mass index (BMI), 6–7, 95

      body movements, biomechanics, 162–64

      body temperature: batsuit and, 194–96

      body clock and, 201–6

      endocrine role, 34–35

      normal range, 194, 200

      regulation, 32, 78, 195–97

      body types, 8

      bogu, 228

      Bonds, Barry, 168, 235

      bone disease, degenerative, 65, 189, 248, 254, 256–57

      bone mineral density, 65–66

      aging and, 189, 248, 254, 256

      body hardening, 183–84

      exercise-specific adaptations, 72–75

      bone remodeling, 8, 66–71, 73

      bones: basic structure, 67–68

      body composition, 4–5

      exercise and, 8, 66, 70–71, 73, 75

      force of motion and, 168–70

      functions, 65–66

      growth, 65

      hardening training, 181–91

      injuries, 221–22, 230–31

      mechanical stress response, 41, 53

      modification over time, 66–67

      shift work and, 209–10

      transference of force across, 64–65

      types, 71–72 288

      bouldering, bone adaptations in, 74

      boxing: aging and, 257–58

      biomechanics, 162, 169–70

      force in, 169–70

      head injuries, 221, 226–28

      as martial art, 125–26, 262

      rules, 228

      brain, 102–3

      activity during battles, 140–41

      injuries, 107, 166, 169–70, 193, 220, 222–27, 229, 253–54

      memory formation, 116–18

      motor learning, 113–14, 118

      movement control, 103–6

      muscle contraction physiology, 46–50

      pain perception, 186–87

      steroids and, 237

      brain mapping, of muscle activity, 46–47, 121, 163

      The Brave and the Bold #197 (1983), 220, 270

      break-falling, 128, 173–76, 193

      breathing, batsuit effect on, 194

      Bruce Wayne: Fugitive Volume I (2002), 239, 271

      budo, 124

      Cain, Cassandra, 242

      calcium: head injury and, 225

      metabolic functions, 13, 81, 83

      in muscle contractions, 49, 57, 62

      calisthenics, 94

      calluses, in body hardening, 183–85, 189–90

      calorie (kcal), 77, 85, 92–94

      calorimetry: bomb, 85–86

      indirect, 92–94

      Cannon, Walter B., 31–33, 41

      Caped Crusader, xi, 113, 123, 139

      Father Time and, 246, 249, 257–59. See also Batman

      carbohydrates: classifications, 80

      energy content, 85–87

      intake recommendations, 79–80, 95

      metabolism, 37, 84–85

      carbon dioxide, cellular, 86, 91–93

      cardiovascular fitness: aging and, 249, 254–55

      genetics, 25

      hormones and, 37, 39

      measurement, 92

      shift work and, 209

      cartilage, force of motion and, 168–70

      catabolism, 37, 39, 77, 234, 237

      nutrients’ role in, 81, 83–84

      catecholamines, 36, 39, 96

      Catwoman, 89–90, 119–20, 175, 220

      performance vs. Batman’s, 239, 245–46

      Cat-Woman. See Catwoman

      cell death, 33, 41, 249–50, 255

      cell division/growth, 249–50

      cell membrane, 12, 14, 20, 31, 78

      cells, human body: aging of, 249–50, 255

      components, 12–14

      functions, 13, 20, 31, 55

      metabolism, 13–14, 77, 84, 86

      mortal/immortal, 249

      trauma, 224–25, 234

      types, 14, 34, 41, 53, 56, 69, 184

      cellular respiration: aerobic/anaerobic, 87–88, 91, 95

      biochemical energy, 86–87

      central nervous system (CNS): aging and, 117, 248, 252–54, 256

      alcohol effect on, 107

      components, 103

      emotional processing, 141–42

      head trauma and, 223–26, 228

      homeostasis, 32, 37–38, 85, 95, 195

      injury and healing, 192

      motor learning, 113–14, 117–19, 121

      movement control, 101–3

      pain perception, 186–87

      in strength/power training, 46, 52–53, 62

      cerebellum: deficits, 107–8, 254

      emotion and, 141

      movement role, 103–7, 109, 117

      cerebral cortex: concussion and, 223, 225–26, 229, 253

      motor commands, 46–49, 104, 141

      movement feedback, 104–6, 109

      organization, 103–4, 116

      Chan, Jackie, 132–33

      chaos, and performance, 145–50

      chemical signals, training response, 57–58

      Chinese martial arts, 124–29, 133, 151

      body hardening, 180–83, 187

      chin’na, 177

      Chitose, Tsuyoshi, 119

      chokes/choking, 132, 156

      cholesterol, 12, 37, 39–40, 81

      chromosomes, 16. See also DNA; genes/genetics

      ch’uan fa, 127

      Chuvalo, George, 258

      circadian rhythm: factors of, 200–207

      shift work and, 200, 205, 209–12

      Clemens, Roger, 235

      climate, as performance factor, 195–98

      climbing, 72–74, 94

      gear for, 134–35

      clothing, protective, x, 155, 191, 193–94

      for combat, 153–55

      Cobblepot, Oswald Chesterfield, 105, 108.

      See also Penguin

      cognition: aging and, 250–52

      repetitive head trauma and, 252–54

      collagen, 14, 68

      collision biomechanics: body, 164–65

      material, x, 165–70

      combat: Batman’s, 135–36

      defenses against, 180–98

      lethal/nonlethal, 150–57, 176

      martial arts, 126, 129–30, 135–37

      mental detachment, 139–40, 144

      repetitive effects, 248, 252–54

      Comic Book Nation (Wright), 269

      compensatory response, in GAS, 41–42, 46

      concealment, in ninjutsu, 134–36

      concrete, breaking of, 165–69, 181, 183

      concus
    sions, 223

      mechanisms causing, 166, 169–70, 220, 222

      pathophysiology, 223–26, 234

      prevention, 227–29

      repeated, 225–27, 252–53

      symptoms, 222–23, 225, 228–29, 253

      conditioning. See body conditioning; hand conditioning

      coordination, physical, 52, 105

      cortisol, 39–40, 96, 203

      counterattacks, as female tactic, 243–44

      Couture, Randy, 262

      cowls, for protection, 193, 225, 227, 229

      Crick, Francis, 12, 18–19

      crime fighting, xvii, xviii, 4, 21

      aging and, 257–59, 261, 248–49

      body clock and, 210–11

      energy for, 89, 94, 164

      injuries, 220–23, 226, 230, 233–34

      lethal vs. nonlethal force, 150–57, 176

      mental control, 138–39, 144

      motor skills, 119, 135

      strength/power, 58–59

      cyclists, 7, 24, 93, 95

      cytoplasm, 12–14

      cytosol, 14

      danger, dealing with, 140, 144–45, 156

      Dark Knight, xiv, xviii, 76, 83, 137, 173–74, 207, 221

      The Dark Knight (2008 movie), 272

      The Dark Knight Returns (Miller, 1986), 192, 248, 270

      Darkseid, 135

      dart weapons, 134–35

      DC Comics, xv, 248

      characters in, 21, 123, 138, 270

      “death touch,” 176

      degenerative bone disease, 65, 189, 248, 254, 256–57

      degenerative cognitive disease, 107–8, 117, 252–54

      degrees of freedom, in joint locks, 179

      dementia, 248, 252–53

      dendrites, in neurons, 48

      depolarization, of muscle fibers, 49

      Descartes, René, 109

      detachment, mental, in combat, 139–40, 144

      Detective Comics: #27 (1939), x, xv, 151, 266, 269

      #29 (1939), 72–73, 269

      #33 (1939), 54, 269

      #33 (1940), 22

      #38 (1940), 126, 266, 269

      #46 (1940), 219, 269

      #349 (1966), 170, 270

      #359 (1967), 239, 270

      Detective Comics #397 (1970), 175, 270

      #400 (1970), 36, 270

      #442 (1974), 161, 270

      #568 (1986), 137, 267, 270

      #598–600 (1989), 108, 114, 199, 211, 267, 270

      #664 (1993), 271

      Detective Comics, early characters, ix–x

      Detective Story Hour (radio), x

      Detective Story Magazine, x

      dexamethasone (Decadron), for cord injury, 234–35

      dexterity, manual, conditioning and, 189–90

      diabetes mellitus, 38, 209

      diet: body composition and, 5, 62

      Dark Knight, 79–95

      energy balance, 76–79

      metabolism, 13–14, 37, 77

      nervous system and, 95–96

      performance influences, x, 22–23

      shift work and, 209–10

      stress response and, 96–97

      supplemental, 95

      disarmament, during combat, 153–54

      disc weapons, 134

      distractions, dealing with, 139–40, 144

     


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