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    Star Trek - TOS - Battlestations

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      carried our own reputations, but the reputations of the

      office rs who'd stuck their necks out to put us here.

      The odds were by no means equal. Though each team

      consisted of one command candidate and one science

      specialist, that's where the equity ended. The com-

      mand candidates could be anything from tactical ge-

      niuses to wizards of offensive improvisation. And each

      knew how to apply that specialty to incapacitate an

      enemy.

      The science specialists filled an even wider spec-

      trum life science specialists in Earth or alien medi-

      cine, chemists, biologists and every other kind of

      -oiogist, including neurophysiologists who could

      short-circuit a whole nervous system given the right

      circumstances, electrical experts, sound wave theo-

      fists, astrophysicists, speed/time people--anything be-

      yond knitting, and sometimes they could even do that.

      And Star Fleet twisted itself into curls to keep any two

      teams from being alike during any one Outlast. There

      was no help, no planning ahead, no cramming for this

      test. Survive or don't. We would endure solely on our

      talent for guerrilla improvisation. How well we could

      use and merge our respective talents would tell the

      test.

      The Outlast was not exactly the kind of honor

      anyone really wished to get. One thing, however, was

      sure if you got it, you'd better not turn it down. You

      might go in scared, sick, or alone, but you go.

      "I am a specialist in energy-wave direction and

      mechanics. You are versed in the history and applica-

      tion of strategy and tactics," Sarda began. "I am a

      Vulcan, therefore I have audio, visual, and muscular

      capabilities superior to those of our opponents. I can

      sense life form presence within roughly twenty me-

      ters. I have typical Vulcan sensory capabilities for

      estimating distance, volume, and speed. Since I am the

      99

      only Vulcan participating in this particular Outlast, we

      may consider those to be advantages." "Okay," I agreed. "What else?"

      "You are human. All of our other opponents are also

      human, with the exception of the Skorr entomologist

      in team six. We may assume that they expect you to

      behave in a human fashion. You are not an Earth

      native. Three of the other team commanders are also

      not of Earth. Of the three, we are aware of only

      Vesco's home planet, Altair Nine, which is primarily

      an ice planet. He will have no natural advantage in the

      jungles of this planetoid." Sarda tipped his head, then,

      and looked directly at me in the midst of his analysis.

      "You, however, come from Proxima Beta, which is a

      swamp and jungle planet. This environment is more

      natural to you. How well can you reconnoiter in this

      kind of terrain?"

      "Well enough," I agreed. "I know how to move

      through thick growth without making noise. I know

      how to test the ground before putting my weight down.

      I know how to use plant organisms to make ropes,

      nets, camouflage, shelter, and a few other tricks." I

      shrugged, hoping it would all mean something to him.

      Immediately, though, I was dissatisfied. "It's not

      enough. We've got to have advantages, not tricks."

      Sarda sat down heavily in a way that, for a human,

      could have been interpreted as surrender. "We cannot

      gain advantage against the unknown."

      Then the rustling began... a sound both distant and

      near, as piercing as the Red Alert klaxon. Enemies!

      Stunned, almost as though we'd forgotten, we

      stared at the gently waving ferns, then at each other,

      then scrambled for cover. It was early in the Outlast, a

      wise time to let someone else be the aggressor. Let

      them take each other out for a while and leave fewer

      teams for us to deal with. Of course, that also meant

      we would have to deal with the best teams.

      But that was for later. For now--hide!

      lOO

      We squirmed backward, kneeling low, finally crawl-

      ing on hands and knees. I caught a glimpse of one of

      our opponents, Gruegen, a honey-mouthed Norwegian

      who was much more clever than his demeanor sig-

      naled.

      "Down," I whispered.

      "We can ambush them," Sarda suggested, almost

      inaudibly.

      "Not ready."

      We flattened ourselves to the moss and let the ferns

      and cycads close over us. The rustling sounds grew

      closer, then began to fade. Soon we were alone again.

      Sarda stood up cautiously to check the surround-

      ings. "They've gone," he said. He turned to me

      sharply. "Why did you not attack them? They were

      perfect targets."

      "I told you I'm not ready. I'm not going on the

      offensive without a plan of action. Gruegen's not the

      type to let himself be trapped that easily. The last thing

      I'm going to do is underestimate my enemies. Lesson

      number one in basic tactics at the Academy."

      His response was caustic. "And lesson number two

      is not to allow opportunities to slip by."

      "That doesn't make sense. We've got all the time it

      takes. There's no reason to rush into a confrontation

      that would give away our position before we have any

      advantage. When we do confront them, we don't want

      the odds to be equal, do we?"

      Sarda's arms stiflened at his sides. "I would be

      satisfied simply to make a good showing during these

      games. Winning is an outlandish goal considering the

      odds. I find myself... wishing for early defeat," he

      murmured. The tone was quiet, weary.

      I looked at him and frowned. "Don't you care

      whether we win or not?"

      His amber eyes caught the deep greens of the ferns

      again as he met my glare. "I am a scientist, not a

      strategist. These games are of no use to me. I find them

      101

      an unnecessary strain and can see no way for us to

      emerge as the superior team. Had I not been recom-

      mended--"

      "But you were recommended," I snapped, slicing

      off his self-pity. "This is an assignment, Lieutenant, a

      mission. You might not care whether we win or not,

      but I do. You're not going to drag me down. I don't

      know how Vulcans feel about mission purpose, but if

      they're all like you, why do they bother to join Star

      Fleet?"

      He bristled at my attack on his race, having no

      defense against my caustic, almost mocking tone,

      though he nearly shook with the effort to contain his

      feelings. The coldness returned to his face; the eyes

      dropped, shaded by drab russet lashes. Neat brassy

      hair flashed in a ray of sunlight filtering through the

      twisted trees overhead.

      I stood up, fists clenched. "We're not under any

      time constraints other than the need for food and

      water. Eventually hunger and thirst will force us all to

      forage. I'm not going to wait. I'm going to build up a

      food store now, and we're going to hole up here and let


      the other teams take each other out. When only three

      or four teams are left, that'll be the time for us to take

      the offensive." I paced the mossy clearing, scanning

      the foliage and cultivating my analysis as I moved.

      This was my little bridge, the think tank of my ship.

      Here I would make my decisions and our "lives"

      would depend on them. This was the core of the

      Outlast. From here I would decide how we could take

      out the minimum two teams we would need to claim

      our superiority in the games, provided, of course, we

      were the last to survive. The two-team kill was re-

      quired for good reason; to prevent the teams from

      simply hiding until all the others were down. It was a

      participation event, and I would indeed participate--

      later.

      "Our strongest weapon," I thought aloud, "is infor-

      102

      mation about the other teams. Rule number one know

      the enemy. This high'round is a vantage point. We

      can see pretty well down into the ravines on both

      sides. Maybe we can get an idea of the tactics the

      others are using." I pushed down a puff of ferns and

      looked between them, scanning the lush, dark ravine

      below. All around us, insects and seedpods fluttered

      on the hot thermals. Eerie fingers of sunlight glowed

      with dust particles and tiny life forms. Behind me, I

      could feel Sarda's unenthused glare. "We'll wait here

      for a while. We'll hide."

      "Hiding is not a very honorable tactic," he pointed

      out, sharply reproving me.

      I twisted around. Revenge? From a Vulcan? I was

      right; I didn't know him very well at all. "I've got my

      reasons," I said. "I'm going after food. While I'm

      gone, you survey our supplies and see if there's any

      way to use them offensively."

      His brow crinkled. "Offensively? Our supplies are

      not--"

      "Just do it, all right? You can argue its logic with me

      later." Resentment rode my tone. Or perhaps it was

      nerves. Deep in my mind's basement I knew I was

      attacking him as part of a defense against my own

      apprehension. I really did want to win, and I also did

      understand the odds against it. I was blaming him for

      my own insecurities and disguising it in that I'm-in-

      command tone of voice. That tone... it could be quite

      a tool. For a moment there it almost convinced me. I

      hoped it convinced Sarda, at least that I was serious.

      As I cautiously gathered nut clusters and wild fruit

      for our store, my disgruntlement with him slowly

      dissipated. Maybe it was my fault. As the command

      element, wasn't I supposed to be able to generate

      enthusiasm, or at least loyalty, in my crew? His atti-

      tude would be a reflection of my own success as a

      commander. Ouch--that was a chilly discovery. Could

      I be that powerful? Powerful enough to fire a Vulcan's

      103

      sensibilities? Damn it all! It was tough enough to be on

      the Outlast, much less to be teamed up with a Vulcan.

      If only we were both Vulcan, or both human... our

      differences were too much of a burden.

      I wondered what his problem was, why he resented

      his selection to attend the Outlast.

      No. I wouldn't think about it. It didn't matter. Only

      winning mattered. One way or another, I would entice

      him to cooperate, even if I had to find some "logical"

      reason to dangle before him. Somewhere out there in

      theoryland, there had to be logic in the shape of a

      carrot.

      Thus, we waited. We wat ched. The first three teams

      went down quickly, within the initial five hours of the

      Outlast. We actually saw two of the teams ambushed

      by others, saw their frustration when the dye darts hit

      them, and we knew the third had gone down when we

      heard the subtle hum of the transporter beaming them

      back up to the monitoring ship orbiting somewhere

      above us. Two more teams were eliminated just before

      sunset.

      Sarda and I hid on our shaded escarpment, deep in

      the ferns and palmettos, trying to get a feeling for what

      we were up against. This planetoid had no moons, so

      after dark there was nothing but starlight to see by.

      Anyone with any common sense would settle down

      and not attempt to move about. Movement or light

      could only draw attention, and none of the remaining

      teams wanted that, including us. Night came, and was

      accepted. Even for command candidates, there is a

      time when rest is part of the strategy.

      Morning dawned hazily over the five remaining Out-

      last teams. It was time for us to move out. At least two

      of the four other teams had to be ours.

      For two hours we hunted our opponents, doing little

      more than homing in on their locations and move-

      ments. My classmate Vesco and his Skorr scientist

      104

      were the most aggressive, setting some very creative

      snares while Sarda and I watched enviously. Why

      hadn't we thought of those? Vesco was a devious

      young man and he worried me. As we'd watched over

      the past hours, he had been the victor in three

      matches----one more than he needed to claim superior-

      ity in the Outlast for himself and his teammate. Now

      all he had to do was arrange for his team to be the last

      alive. But from what we could see, that wasn't enough

      for Vesco.

      Nor was it enough for the Norwegian command

      candidate and his sultry science specialist. Those two

      had looked like a guy-and-girl advertisement for Al-

      pine skiwear--tight skiwear--when we'd all met for

      the initial briefing before the Outlast. They hadn't

      seemed like they could discuss anything more compli-

      cated than theft latest romp at the lodge, and I was

      taken down a notch when I realized they had devel-

      oped a crude kind of communication system using the

      lights on their medical sensors. As I huddled behind a

      palmetto, the rough texture of the trunk scratching my

      arm, their code flashes deflated my creative ego as

      they arranged an ambush. I wasn't usually concerned

      with my own levels of femininity, certainly not at

      times like this, but I got a funny twinge of jealousy

      when I realized a woman that luscious could also be

      inventive.

      Sarda evidently saw my shoulders sink. "Is some-

      thing wrong, Lieutenant?" he asked.

      "They're communicating," I groaned. "It's only

      Jacob's Elementary Light Code, but it's giving them

      an advantage."

      "Why should that disturb you?"

      "Why? Because I should've thought of it, that's

      why."

      He paused, probably trying to assimilate my dis-

      gruntlement, but finally gave up on that and said,

      105

      "Communication is decidedly an advantage. However,

      theirs is limited to the distance from which the Fein-

      berger light can be seen during daylight hours."

      "Right," I admitted. "It also has another flaw."

      "And that is?"

    &nb
    sp; I held out a flat palm. "1 just read it."

      Sarda contemplated that revelation, then flattened

      his lips and nodded.

      "It also gives away their position," I added. "We

      need something better. We need some way to pool our

      abilities and still put distance between us. We need a

      communicator that can't be visually read."

      "We aren't allowed communicators," he said.

      "Wrong," I told him. "We weren't given communi-

      cators. Nobody said we weren't allowed."

      He shifted to one knee and balanced himself in the

      more comfortable position. "You're playing with

      words, Lieutenant. We have no private auditory means

      to communicate if we are separated. We shall have

      none."

      "And you're being pessimistic," I accused. "Try

      opening your mind."

      "Neither an open mind nor blatant optimism can

      change the facts," he countered irritably.

      The irritation was catching. "For a Vulcan, you

      don't know how to think very well," I snapped.

      "There are alternatives. We just have to find them, or

      invent them, or something. I mean to win."

      Sarda's expression hardened at the thrust of my

      words, and he icily pointed out, "The others do also.

      Determination is not in short supply during Outlast

      games, Lieutenant Piper. Your human obstinacy will

      gain you no ground here."

      There were times when I hated the truth, and this

      was one of them. I hated him for telling me what I

      already knew. Yet something inside me refused to

      believe that I didn't have just that fraction more grit

      than anybody else in the Outlast, just that extra bit of

      106

      tenacity that would help me win if I used it right. He

      was a Vulcan. He'd never understand. I dropped the issue.

      "Let's add up our supplies," I said. "Maybe we'll

      get an idea."

      "We have already done that."

      "Let's do it again."

      Frustrated, he glared at me before unrolling his

      landing-party kit. Before us lay the usual sparse pro-

      visions, things any ordinary landing party might have.

      There was a Feinberger mediscanner, an electronic

      match, Sarda's mock phaser, a hook and line for

      fishing or snaring, a standard emergency beacon, and

      a simple steel knife. No compass, no tricorder, no

     


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