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    King's Blades 01 - The Gilded Chain

    Page 22
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    "There are three of us, brother, and only one of

      you. We could take you, I think."

      Everman stared hard at him and then shook his head

      sadly. "Brother, you say? Oh, brother,

      brother! Look over there."

      They all looked. Three youths were lounging

      against the opposite wall, watching. The middle

      one was Herat. He smiled.

      "My brothers now," Everman said. "Go

      home, Sir Durendal. Go home, Sir

      Wolfbiter. There is nothing in Samarinda for you

      or for the King. Whatever secrets the monastery

      holds will not work in Chivial, I promise you.

      You will find only death here, and this is a long way

      from home to die." His lip curled. "And take

      your tame inquisitor with you. Give my regards

      to Ironhall. Reaper is one sword that will never

      hang in the hall, but you don't have to mention that."

      I suppose I'm just pigheaded. Hardest

      part of being a King--being any sort of leader--is

      knowing when to quit. You've wounded the quarry. ...

      No, Durendal thought, the quarry had wounded him.

      The quarry had run him out of town with his tail between

      his legs. He was going home to report

      failure.

      Sunlight blazed like a furnace door. The

      morning was still young, yet the air was unbreathably

      hot and the peaks had already vanished in purple

      haze. Five ponies followed their shadows over

      the dusty hills--three with riders, two spares.

      They could travel no faster than a caravan, so

      five days' ride to Koburtin, maybe. No

      one spoke a word until they crested the long

      rise and Samarinda disappeared from view, then

      Durendal said, "What went wrong? Obviously

      Wolf was right and they have secret doors, but how

      did they catch us so quickly?"

      After a moment, it was Kromman who answered.

      "An efficient spy system. The brethren must be

      very interested in strangers--who they are, where they

      stay. We asked strange questions. ... Or perhaps

      conjuration--who knows? They must have some sort of

      sniffers to make sure the challengers are all

      secular."

      "Very few good swordsmen are purely

      secular, Inquisitor, any more than you are.

      Wolf and I are not, certainly. Herat can't

      be. I think even Gartok had some spiritual

      enhancement."

      "Or we were betrayed," Wolfbiter suggested.

      "How did Everman know we had an inquisitor

      with us?" As always, his face was expressionless. Was

      he contemplating murder again?

      "You mean me?" Kromman sneered. "What do

      I have to gain by treachery, Sir Blade?

      If you want to search my pack for gold bars,

      then go ahead."

      "You wouldn't have told them you were an

      inquisitor," Durendal said. "That's out of character.

      How much of Everman's story was true, if

      any?"

      Kromman twisted his straggly mustache over a

      pout. "I don't know. You let him talk in a

      busy street. We normally question people alone. If

      others are present, they must at least keep still.

      A crowded alley with people going and coming is

      absolutely the worst possible situation for

      smelling falsehood."

      Was he lying? Why should Kromman lie?

      Durendal did not know, and yet he knew he

      trusted his inquisitor ally no farther than he

      now trusted Everman. Killing might be inevitable

      for a Blade or man-at-arms on duty, but

      killing for no purpose was unforgivable.

      "Give me some opinions."

      "He was lying about Polydin's death. That I

      am almost certain of."

      "And later, when he said he was a willing

      member of the gang?"

      "No--at least, he wasn't saying that just because

      the three bullyboys were watching him. He may have

      been holding something back."

      Durendal looked at his Blade, riding on

      his left to cover his vulnerable side.

      "No arguments, sir. I thought much the same."

      "Yes. Me too. Who needs inquisitors?

      But if he was lying about his ward, then he needs

      rescuing. On the other hand, the brethren now look

      absolutely invincible, and any further efforts

      on our part will be rank suicide. But that's what

      we came for. But, but, but! Do we go home or

      ignore the threats and double back to try again?

      Look--shade! Let's see if we can get

      down there."

      He turned his mount to the right and rode over to a

      rocky wadi that cut the landscape like an open

      wound. The surefooted pony seemed to approve,

      for it picked its way eagerly down the stony

      slope and in a few minutes brought him to a patch

      of shadow against a beetling cliff. The rising sun

      would soon wipe out even that small shelter, but at

      the moment it was a heavenly refuge. Without

      dismounting, he turned to face his companions as they

      closed in beside him.

      "We can't fight conjuration without using

      conjuration. You have not been open with us, Kromman.

      We all know that inquisitors have resources they

      prefer not to discuss, but now we need your help.

      What tricks have you got with you that you haven't

      told us about?"

      Kromman scowled through his lank beard. "It

      is true that I was provided with certain devices

      that may prove useful--you have already benefitted from

      the enchanted bandages, Sir Durendal--but the

      Office of General Inquiry does not

      proclaim all its resources hugger-mugger. I

      am forbidden to reveal them unless and until they are

      needed. If you tell me what you are planning

      to do, I shall be happy to advise you how I may be

      able to assist. But don't expect very much."

      "How about a golden key?"

      Wolfbiter groaned in dismay. "You can't be

      serious!"

      The inquisitor smiled thinly. "Of course

      he is serious."

      "Break into the monastery?"

      "You should cultivate your powers of observation,

      Sir Wolfbiter. When that trapdoor in the

      courtyard opened yesterday, your ward walked along

      the terrace until he was opposite it and then

      looked behind him. This morning he stayed at the east

      side until it opened again--at which point he

      started to walk, glancing at the houses he was

      passing. He now has two bearings on the opening,

      so he can find it again. A unusual display of

      thinking from a sword jockey, I admit, but

      obviously he had burglary in mind, even then."

      Durendal tried not to show his annoyance.

      Wolfbiter was naturally impassive, the

      inquisitor had training or enchantment to help him

      conceal his emotions, but he always felt he was an

      open book to both of them.

      "Before we left, there were rumors going around of a

      handy little gadget called an invisibility

      cloak."

      The inquisitor laughed harshly. "Most of the

      legends about the so-called Dark Chamber are

      absolute swamp
    gas, and that definitely

      includes invisibility cloaks. Pure myth.

      But if you are intent on suicide, I shall do

      everything I can to help, of course."

      He was about as likable as something dug out of an

      outhouse pit.

      Wolfbiter glared at him and then equally at

      Durendal, who reached for his water

      bottle to give himself a moment to think. It was

      ironic that the man he disliked and distrusted was

      supporting him, while the one he called friend must

      be opposed. Wolfbiter was smarter than

      Durendal when it came to logic, even if he

      did not have the same gift of intuition. Was

      intuition much different from what Everman called

      daredeviltry?

      "Sir, this is crazy talk! We'll be

      caught for certain ... Why throw our lives

      away like this? What can you possibly hope

      to achieve?"

      "There's no secular way to open the trapdoor

      from the outside--I'm sure of that--and I'm

      gambling that it won't be guarded. It must lead

      into the cellars."

      "Dungeons? Polydin?"

      "That's what I'm hoping. If we can rescue

      him, then their hold over Everman disappears. At

      worst, we may gain useful information."

      "At worst we get skinned alive, like

      Gartok." Wolfbiter wiped an arm across his

      forehead, searching for arguments. "I do, I mean.

      One of us has to go home to Chivial, to report

      to the King. That's your mission, sir. You do

      that--start now--and I'll go into the monastery for you

      tonight. Wait for me at Koburtin."

      "You know me better than that, Wolf."

      "You have a duty to report to the King!"

      "The inquisitor will. He can let us in, but

      then he heads down to the city gate and at dawn

      he leaves, with us or without us."

      "Sir! There's no point both of us walking

      into the lions' den, and you know I can't let you go."

      "Everman was my friend." Was that Durendal's

      motive? Or was it just stupid pride, a

      pigheaded refusal to crawl home to his ward,

      the King, and admit defeat? He did not know.

      He did not care. He just knew he was going

      back to Samarinda to try again.

      Kromman had been listening to the argument with his

      customary disdain. Now he said, "I certainly

      won't go in there myself, but I can open the

      trapdoor for you, unless it is itself a conjurement.

      I can provide you with lights. ..." He

      screamed, "Call off your dog, Durendal!"

      Wolfbiter's left hand had caught hold of the

      inquisitor's reins and his right was drawing Fang

      --slowly, though, so he was not quite certain.

      Kromman's hand fluttered over his own

      hilt, but he knew that he would die before he could

      draw.

      "Wait!" Durendal said. "That won't stop

      me."

      Wolfbiter stared at him with eyes that seemed

      strangely empty. "It needs three of us to find

      the way in, doesn't it?"

      "It would help, but two could do it, perhaps even

      one. And I'm going back there if I have to do it

      over your dead body, Wolf."

      For a moment Kromman's life balanced on a

      sword edge.

      Then Wolfbiter let go the reins with a sigh.

      "Why did I have to be bound to a raving

      lunatic?"

      The day was long, and the night even longer.

      "Plan for both success and failure" was an

      Ironhall maxim. Failure in this case was

      death at best or enslavement at worst, so no

      contingencies need be considered. Success would consist

      of rescuing Master Polydin--and possibly

      Everman himself, although that was even more unlikely--and

      escape from the city when the gates opened at

      dawn. Two hours would be ample. More time could

      only help the enemy track them down, so most

      of the night had to be wasted. The best place for

      swordsmen to waste time without attracting

      suspicion was a brothel.

      Both Kromman and Wolfbiter expressed

      much enthusiasm for that part of the plan, but a Blade

      could not be parted from his ward in such surroundings. Thus

      Durendal spent many hours playing a complicated

      board game against a series of amused young

      ladies, losing large amounts of money to them

      while trying to ignore the continuing sounds of

      pleasure from the bed behind him. Kate, Kate,

      Kate! Would he ever see her again?

      As the waxing moon was setting, the expedition

      prepared to set out.

      "Wear these rings on your left hands,"

      Kromman explained, "with the stone out. When you need

      light, turn the stone inward. You can control the

      amount by opening or closing your fingers. They should

      last several hours."

      The square was deserted. No lighted windows

      showed in either the monastery or the houses.

      Durendal found the door he had noted

      the previous day and left Wolfbiter there. With

      Kromman, he went around the corner and along to the

      one he had marked on the first morning. The

      inquisitor continued alone, heading for the gate.

      Durendal leaned on the wall for what seemed

      like a very long time, quite long enough to convince him that something

      had gone wrong already. Then a star twinkled in the

      courtyard. He turned his ring over and briefly

      opened his hand. The resulting flash half blinded

      him, and a moment later another flash showed that

      Wolfbiter had made the same mistake--too

      much!

      Kromman was very close to the right line, though.

      Another twinkle, farther to the left. This time

      Durendal flicked one finger and achieved the

      required effect. So did Wolfbiter.

      Then again. This time he flashed twice to tell the

      inquisitor that he was correctly aligned. And

      two from Wolfbiter.

      A long, nerve-racking wait ... Three from

      Kromman to say he had located the trap.

      Wolfbiter loomed out of the dark, breathing faster

      than usual. Without a word, the two of them headed

      for the steps and the gate, which the inquisitor had left

      ajar. They found Kromman easily enough and knelt

      beside him.

      "It looks good," came his whisper. "Seems

      to be just a slab on a pivot. If there's no

      secular way to open it from this side, they may not have

      too many defenses on it. Ready?"

      Whatever the "golden key" conjurement looked

      like, it was small enough for him to conceal inside his hand.

      Metal clinked on stone. The slab shivered and

      slowly rose, making grating noises that sounded like

      trumpet fanfares in the stillness. When it reached

      vertical, the iron ring set in its underside

      clanked once. An acrid stench of monkey

      wafted into the night.

      Kromman thrust his hand down and released a

      faint glow, revealing a square shaft with a floor

      eight or nine feet down. There was no ladder,

      only a few iron staples set in the wall--

      an entrance
    made for oversized monkeys with

      prehensile feet, not for men. Durendal rolled

      on his belly and dropped his legs over the edge.

      A minute later, three burglars stood at the

      bottom of the shaft and the trap had been closed.

      It had indeed.

      A low, rectangular tunnel led off in the

      direction of the monastery, and the stench of

      monkey was eye watering.

      "I'll wait here," the inquisitor said. "You

      may be suicidal, Sir Durendal, but I'm

      not."

      "You're a brave and resourceful companion,

      and I shall tell the King so if I ever see him

      again. How long?"

      "There are gaps at the side of the slab, so I

      should be able to detect dawn. I shall go as soon as

      I see light coming through. You want me to leave it

      open or closed?"

      "Open. If we're that late, we shall

      probably be in a hurry." Durendal was

      removing his boots.

      "As you please. If there's no pursuit,

      I'll wait outside the city for a couple of

      hours. Then I'll go on to Koburtin and take

      the first caravan west."

      "I approve those arrangements, so you can

      quote me if you ever have to testify at an

      inquiry. Ready, Wolf?"

      "I go first. Come."

      They set off barefoot along the passage.

      Thirty-two, thirty-three ... He had

      paced it out in the road and they ought to be under the

      monastery by now. Thirty-five. This was truly

      crazy, one of those insane impulses of his.

      One day he would jump and find spikes. Everman

      was the danger. The rest of the brethren would not

      expect such madness, but Everman knew him and had

      practically warned him not to try exactly what

      he was trying now. Thirty-seven ...

      Wolfbiter stopped, killing his light.

      Durendal bumped into him and smelled his sweat.

      "What?"

      "Light ahead. No? I thought ..." He

      flashed a gleam. "Ha! It's a reflection."

      It was gold. It was a small room almost

      full of gold bricks--piled ten feet high

      at the back, in lower rectangular stacks in

      front--while the narrow corridor on the far

      side was walled with them. Durendal eyed the stone

      pillars in the room, lining them up with the

      passageway beyond. Then he climbed up the lower

      heaps until his head was against the roof and he could

      peer through the narrow gap on top. His light showed

      no end, but it did reveal the heads of more

      pillars, rows of them. He climbed down.

      "This is all the space they have left," he

      whispered. "I think this cellar underlies

     


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