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    Tower Lord (A Raven's Shadow Novel)

    Page 76
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    He moved too fast for her to dodge away, large powerful hands gripping her shoulders and drawing her close. She stared into his eyes as they roamed over her scars, seeing only a blank sense of purpose. “Hurt,” he said and enfolded her in his arms, crushing her against the hard muscle of his chest.

      And she burned.

      APPENDIX I

      Dramatis Personae

      THE UNIFIED REALM

      The Royal House of Al Nieren

      Malcius Al Nieren—King of the Unified Realm

      Lyrna Al Nieren—sister to Malcius, Princess of the Realm

      Ordella Al Nieren—wife to Malcius, Queen of the Realm

      Janus Al Nieren—son to Malcius, heir to the throne

      Dirna Al Nieren—daughter to Malcius, Princess of the Realm

      The Noble House of Al Sorna

      Vaelin Al Sorna—former brother of the Sixth Order, Sword of the Realm and Tower Lord of the Northern Reaches

      Alornis Al Sorna—artist and sister to Vaelin

      The Northern Reaches

      Dahrena Al Myrna—First Counsel to the North Tower

      Adal Zenu—captain of the North Guard

      Kehlan—healer and brother of the Fifth Order

      Hollun—record keeper and brother of the Fourth Order

      Orven Al Melna—captain of the Third Company, King’s Mounted Guard

      Harlick—librarian and brother of the Seventh Order, Archivist of the North Tower

      Nortah Al Sendahl—teacher and former brother of the Sixth Order, friend to Vaelin

      Sella Al Sendahl—wife to Nortah

      Artis Al Sendahl—son to Sella and Nortah

      Lohren Al Sendahl—daughter to Sella and Nortah

      Snowdance—war-cat

      Wise Bear—shaman to the Bear People

      Sanesh Poltar—war chief to the Eorhil Sil

      Wisdom—sage elder to the Eorhil Sil

      Insha ka Forna (Steel in Moonlight)—Eorhil warrior

      Ultin—mine foreman at Reaver’s Gulch, later captain of the First Battalion of the Army of the North

      Davern—shipwright, later sergeant in the Army of the North

      Cara—resident of Nehrin’s Point

      Lorkan—resident of Nehrin’s Point

      Marken—resident of Nehrin’s Point

      Weaver—resident of Nehrin’s Point

      The Sixth Order of the Faith

      Sollis—sword-master and Brother Commander of the Skellan Pass

      Caenis Al Nysa—brother of the Sixth Order, Sword of the Realm and Lord Marshal of the Thirty-fifth Regiment of Foot

      Frentis—brother of the Sixth Order, friend to Vaelin

      Grealin—Master of Stores and brother of the Sixth Order

      Rensial—horse-master and brother of the Sixth Order

      Ivern—brother of the Sixth Order, stationed at the Skellan Pass

      Hervil—brother of the Sixth Order, stationed at the Skellan Pass

      Alltor

      Sentes Mustor—Fief Lord of Cumbrael

      Reva Mustor—niece to Sentes

      Veliss—Honoured Counsel to the Fief Lord of Cumbrael

      Arentes Varnor—Lord Commander of the City Guard

      Bren Antesh—Lord Commander of Archers

      Harin—healer and brother of the Fifth Order, Master of Bone Lore

      Arken—Asraelin youth, friend to Reva

      The Reader—leader of the Church of the World Father

      Renfael

      Darnel Linel—Fief Lord of Renfael

      Hughlin Banders—knight and Baron of Renfael

      Ulice—illegitimate daughter to Banders

      Arendil—son to Ulice

      Ermund Lewen—knight and chief retainer to Banders

      Rekus Wenders—knight and chief retainer to Darnel

      The Urlish Forest

      Ratter—outlaw

      Draker—outlaw, comrade to Ratter

      Illian Al Jervin—escaped slave, friend to Davoka

      Thirty-Four—former numbered slave and torturer

      Slasher—faith-hound and friend to Frentis

      Blacktooth—faith-hound and friend to Illian

      Others

      Alucius Al Hestian—poet, friend to Alornis and Vaelin

      Nirka Al Smolen—Lord Marshal of the King’s Mounted Guard

      Tendris Al Forne—Aspect of the Fourth Order

      Benril Lenial—renowned artist and brother of the Third Order

      Janril Norin—minstrel and former standard-bearer in the Thirty-fifth Regiment of Foot

      Ellora—dancer and wife to Janril

      Count Marven—commander of the Nilsaelin contingent of the Army of the North

      Jehrid Al Bera—Tower Lord of the Southern Shore

      LONAK DOMINION

      The Mahlessa—High Priestess and leader of the Lonakhim

      Davoka—warrior of the Black River Clan, Servant of the Mountain, friend to Lyrna

      Kiral—huntress of the Black River Clan and sister to Davoka

      Alturk—Tahlessa of the Grey Hawk Clan

      Mastek—warrior of the Grey Hawk Clan

      THE ALPIRAN EMPIRE

      Aluran Maxtor Selsus—Emperor

      Emeren Nasur Ailers—former ward to the Emperor

      Verniers Alishe Someren—Imperial Chronicler

      Neliesen Nester Hevren—captain in the Imperial Guard

      THE VOLARIAN EMPIRE

      Arklev Entril—member of the Volarian Ruling Council

      Reklar Tokrev—general of the Twentieth Corps of the Volarian Imperial Host

      Fornella Av Entril Av Tokrev—sister to Arklev, wife to Reklar

      Vastir—overseer of the pits, in the employ of Arklev

      MELDENEAN ISLANDS

      Atheran Ell-Nestra—Meldenean sea captain and Shield of the Isles

      Carval Ell-Nurin—Ship Lord and captain of the Red Falcon

      Belorath—captain of the Sea Sabre

      SEORDAH SIL

      Nersus Sil Nin (Song of the Wind)—seer of ancient legend

      Hera Drakil (Red Hawk)—elder and war chief

      APPENDIX II

      The Rules of Warrior’s Bluff

      A standard Asraelin deck holds the following cards, listed in order of rank:

      King of Wolves (value: 12)

      Queen of Roses (value: 11)

      Prince of Snakes (value: 10)

      Lord of Blades (value: 9)

      Lady of Crows (value: 8)

      Red Captain (value: 7)

      Black Sergeant (value: 7)

      Golden Guard (value: 7)

      Green Archer (value: 7)

      White Swordsman (value: 7)

      Blind Blacksmith (value: 6)

      Smiling Mason (value: 6)

      Lovelorn Miller (value: 6)

      Happy Weaver (value: 6)

      Weeping Maid (value: 6)

      Howling Wolf (value: 5)

      Soaring Hawk (value: 5)

      Feasting Crow (value: 5)

      Rearing Horse (value: 5)

      Coiled Snake (value: 5)

      Palace (value: 4)

      Throne (value: 4)

      Castle (value: 4)

      Crown (value: 4)

      Scroll (value: 4)

      Crossed Swords (value: 3)

      Poisoned Cup (value: 3)

      Bloody Dagger (value: 3)

      Drawn Bow (value: 3)

      Shining Axe (value: 3)

      Candle (value: 2)

      Book (value: 2)

      Spyglass (value: 2)

      Pestle (value: 2)

      Quill (value: 2)

      Grey Ship (value: 1)

      Merry Sailor (value: 1)

      Rising Storm (value: 1)

      Darkening Sea (value: 1)

      Drown
    ed Man (value: 1)

      Warrior’s Bluff may be played by up to five players. At the start of the game the dealer shuffles the cards and deals six cards to each player. Each player may choose two cards from his hand to be substituted for two from the deck.

      The player to the dealer’s left will make the first bet or fold his hand and so on until each player has either placed a bet or folded. During the next round the players have the option of raising or sticking with their previous bets. If all players opt to stick, the cards will be shown and the player with the highest-value hand wins the pot. If one or more players opt to raise, each player must match the highest bet to stay in the game. Betting continues until all remaining players stick in the same round, after which all cards are shown and the player with the highest-value hand wins.

      Any player drawing the Lord of Blades plus the five cards in the Martial Suit (Red Captain, Black Sergeant, Golden Guard, Green Archer and White Swordsman) has drawn the Warrior’s Bluff and wins the hand. All other hands are won by virtue of the total value of all five cards held by each player. Where the value of two or more hands is identical, the player with the highest-ranking card wins, e.g. a player holding the King of Wolves and five other cards with a total value of thirty will win over a player with a Queen of Roses and five other cards also with a value of thirty.

     

     

     



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