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    The Land: Forging (Chaos Seeds Book 2)

    Page 36
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      Studded Sprite Gauntlets. Defense +6 (Max defense +7). Weight 2.2 kg. Durability 31/40. Item class: Uncommon. Quality: Superb. Type: Light Armor. Increased climbing +10.

      Greaves of the Wood Sprite. Defense +5 (Max defense +9). Type: Light armor. Durability 28/45. Item class: Uncommon. Quality: Superb. Weight: 2.8 kg. Movement speed increased by 10%

      Reinforced Sprite Boots. Defense +5 (Max defense +8). Durability 18/35. Item class: Uncommon. Quality: Superb. Weight: 1.8 kg. Type: Light armor. Silence +15

      Bonus for entire set of Enhanced Sprite Armor. Defense given by each piece increased by 25%. Special Bonus: 50% less noise made while moving through forest. Special Bonus: +20% Earth Resistance

      Weapons

      High steel long sword. Damage 13-19 (Max damage 18-24). Durability 33/50. Item class: Uncommon. Quality: Superb. Weight 2.8 kg

      Glass dagger. Damage 8-11 (Max damage 15-18). Durability 73/250. Item class: Uncommon. Quality: Superb. Weight 0.5 kg.

      Shadow High Steel Dagger. Damage 10-12. Durability 21/25. Item Class: Uncommon. Quality: Above Average. Weight: 0.5 kg. Ignores 10% of target’s defense.

      Steel Dagger of Life. Damage 1-2 (Max Damage 8-11). Durability 1/20. Item Class: Uncommon. Quality: Above Average. Weight: 0.6 kg. Bestows +1 life damage upon successful strike (+5 to Death creatures). Charges 5/20.

      Recurve bow of the Wood Sprite. Damage 14-19. Durability 35/35. Item class: Rare. Quality: Superb. Weight: 3.8 kg. Traits: + 8 Dexterity. + 5% accuracy. Provides the skill: Focus.

      Sprite Arrows of Nature. Quantity 20. Durability 4/4. Item class: Uncommon. Quality: Above Average. Accuracy +1. Damage +1.

      Arrow of Dispelling. Will dispel active enchantments on target.

      Arrow of Flame. Will do additional 10-12 damage on impact. Chance to cause Burn.

      Arrow of Poison. Chance to Poison target, doing additional 2-4 damage for 10 seconds.

      Arrow of Freeze. Will do additional 7-9 damage on impact. Chance to cause Freeze.

      Arrow of Piercing. Will ignore up to 66% of opponent’s armor.

      Arrow of Confusion. Target may attack anyone near, including possibly allies.

      Misc

      Belt of Strength: Durability 20/20. Item class: Rare. Quality: Superb. Weight 1.1 kg. Traits: Increase Strength by +4.

      Necklace of Scry Defense. Will block all but God level scrying spells. You will not be able to be seen by divination, tracking or detection spells. Passive action. Durability 200/200. Item class: Rare. Quality: Superb. Weight 0.4 kg

      Bracelet of Health. Durability 10/10. Item class: Uncommon. Quality: Above Average. Weight: 0.1 kg. Traits: Increase maximum Health by +40.

      Rings

      Ring of Hidden Dangers. +25% to trap detection. Passive ability. Durability 15/15. Item class: Uncommon. Quality: Average. Weight 0.1 kg

      Ring of Flowing Thought. Durability 25/25. Item class: Rare. Quality: Superb. Weight 0.1 kg. +20% mana regeneration

      Minor ring of healing. Will heal 30 health on wearer. Cool down 10 minutes. Can be used twice per day. Durability 8/8. Item class: Common. Quality: Average. Weight: 0.1 kg

      Ring of Mana: Durability 9/9. Item class: Uncommon. Quality: Average. Weight: 0.1 kg. Traits: Increase maximum Mana by +20.

      Ring of Health: Durability 11/11. Item class: Uncommon. Quality: Above Average. Weight: 0.1 kg. Traits: Increase maximum Health by +30 x 4

      Richter’s Skill Rank Bonuses

      - Herb Lore:

      Novice: Notice low level herbs and be able to pick them. Can detect one useful traits from picked herbs

      Initiate: Can detect two traits from picked herbs. Can avoid one negative trait when ingesting

      Apprentice: Can detect three traits from picked herbs. Can avoid two negative traits when ingesting

      - Pierce the Veil

      Novice: Can see hidden traps

      Initiate: Can see hidden compartments

      - Trade

      Novice: Can “smell” a deal

      Initiate: 5% better prices, buying and selling

      Apprentice: 10% better prices, buying and selling. Can find black markets.

      - Portal Construction

      Novice: Can travel only between two points on the same ley line.

      Initiate: can create portals to allow travel between any two points on the same type of ley line.

      Apprenctice: Can create a portal with multiple exit points. This can only be built at a Place of Power. The number of destination points is determined by the number of ley lines present.

      Name: Richter

      Age: 24

      Level: 18, 36%

      Health: 430 Mana: 420 Stamina: 210

      Strength: 29

      Agility: 24

      Dexterity: 34

      Constitution: 25

      Endurance: 21

      Intelligence: 35

      Wisdom: 21

      Charisma: 24

      Luck: 15

      Abilities:

      Limitless

      Gift of Tongues

      Fast Learner

      Bounty of Life

      Psi Bond

      Skills:

      Herb Lore Lvl 39; 22% to next level

      Alchemy Lvl 1; 0% to next level

      Analyze Lvl 6; 7% to next level

      Pierce the Veil Lvl 23; 45% to next level

      Stealth Lvl 6; 14% to next level

      Traps Lvl 21; 87% to next level

      Trap Disarm Lvl 21; 99% to next level

      Archery Lvl 10; 24% to next level

      Imbue Arrow Lvl 5; 18% to next level

      Focus Lvl 3; 78% to next level

      Double Shot Lvl 3; 31% to next level,

      Drill Shot Lvl 2; 40% to next level

      Swordsmanship Lvl 2; 15% to next level

      Small Blades Lvl 4; 43% to next level

      Unarmed Combat Lvl 1; 10% to next level

      Pressure Points Lvl 1; 15% to next level

      Light Armor Lvl 8; 18% to next level

      Grace in Combat Lvl 5; 38% to next level

      Air Magic Lvl 6; 37% to next level

      Life Magic Lvl 5; 82% to next level

      Earth Magic Lvl 4; 92% to next level

      Water Magic Lvl 5; 47% to next level

      Dark Magic Lvl 5; 22% to next level

      Light Magic Lvl 4; 48% to next level

      Fire Magic Lvl 5; 9% to next level

      Map Making Lvl MAX

      Trade Lvl 14; 86% to next level

      War Leader Lvl 2, 43% to next level

      Enchantment Lvl 1; 44% to next level

      Portal Construction Apprentice

      Lore Lvl 1

      Marks:

      Master of Mist Village

      Blood Oath

      Resistances:

      Air 50%

      Earth 20%

      Life 50%

      Mental 15%

      Spiritual 15%

      Race: Human (Chaos Seed)

      Reputation: Lvl 3 “You seem like someone worthy of my attention.”

      Alignment: Neutral

      Language: All

      Name: Alma

      Level: 7, 31%

      Health: 170 Mana: 170 Stamina: 170

      (Unused level points: 0)

      Abilities:

      Psi Bond – Lvl 1, points to next level: 1

      Psi Blast – Lvl 1, points to next level: 1

      Brain Drain – Lvl 4, points to next level: 4

      Can use:

      Air Magic

      Life Magic

      Resistances:

      Mental: 100%

      Air: 50%

      Race: Psi Dragonling

     

     

     
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